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Modos Rulebook: the real-time editing thread
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<blockquote data-quote="GMMichael" data-source="post: 6228328" data-attributes="member: 6685730"><p>Final update: I think I've met my goal: Modos RPG v.1.1 is playable before Christmas. There are definitely some gremlins lurking in the rules still. Help on ferreting them out will be greatly appreciated. Also, I've started the rules catalog, which is the cliffs-notes version of all the rules. That'll take some time, again, unless a community member or two want to lend helping hands.</p><p></p><p>But as I've said earlier: this game is free-for-all! Take it for a spin, make it your own, and let me know how it goes! I'll be running play-by-chat soon enough.</p><p></p><p></p><p>1) Writing assistance. Something is misspelled, doesn't make sense, or could be written better.</p><p>2) Rules assistance. The rules are in a state of revision. So tell me if you think there is a more <a href="http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20131125" target="_blank">elegant</a> way to handle a rule. Keep in mind, Modos is intended to be as simple and fun as possible, while inviting additional, separate rules in the form of modules.</p><p>3) Praise <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>A fairly important legal note: these rules are open-source (the rules catalog, not so much the rulebook) and public domain. Everyone is free to distribute, use, and even publish these rules as desired. Please be kind enough to give credit to your humble author, Michael Terlisner, and probably the EN World community for all the help I'm sure to receive!</p></blockquote><p></p>
[QUOTE="GMMichael, post: 6228328, member: 6685730"] Final update: I think I've met my goal: Modos RPG v.1.1 is playable before Christmas. There are definitely some gremlins lurking in the rules still. Help on ferreting them out will be greatly appreciated. Also, I've started the rules catalog, which is the cliffs-notes version of all the rules. That'll take some time, again, unless a community member or two want to lend helping hands. But as I've said earlier: this game is free-for-all! Take it for a spin, make it your own, and let me know how it goes! I'll be running play-by-chat soon enough. 1) Writing assistance. Something is misspelled, doesn't make sense, or could be written better. 2) Rules assistance. The rules are in a state of revision. So tell me if you think there is a more [URL="http://www.wizards.com/DnD/Article.aspx?x=dnd/4ll/20131125"]elegant[/URL] way to handle a rule. Keep in mind, Modos is intended to be as simple and fun as possible, while inviting additional, separate rules in the form of modules. 3) Praise ;) A fairly important legal note: these rules are open-source (the rules catalog, not so much the rulebook) and public domain. Everyone is free to distribute, use, and even publish these rules as desired. Please be kind enough to give credit to your humble author, Michael Terlisner, and probably the EN World community for all the help I'm sure to receive! [/QUOTE]
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