This is the first article I've wanted to read in months. Of course it comes right after my subscription expired.
If the Astral Sea is on the far side of the cosmology from the Elemental Chaos, Mechanus should be the dominion farthest from it.I liked what was there, but it seemed kind of incomplete. At the very least, some artwork of the additional types modrons would have been nice. Also, some detail about Mechanus and how it fits into the 4e cosmology.
The cogs and gears of Mechanus slowly give way to the Astral Sea (almost as if they were the backstage of the universe), which then gives way to the natural world, which then gives way to the Elemental Chaos, which slowly goes down the drain that is the Abyss. So it's almost like a river flowing from ultimate stability to chaotic dissolution.
If the Astral Sea is on the far side of the cosmology from the Elemental Chaos, Mechanus should be the dominion farthest from it.
This gives me another thought:
The cogs and gears of Mechanus slowly give way to the Astral Sea (almost as if they were the backstage of the universe), which then gives way to the natural world, which then gives way to the Elemental Chaos, which slowly goes down the drain that is the Abyss. So it's almost like a river flowing from ultimate stability to chaotic dissolution.
It's an online article, why does it 'have' to be short? There's no reason whatsoever it couldn't have been long enough to stat all the modrons.I am OK with the modrons being separated into basically 4 different monster types. I would've liked some more variety, but I grok that Dungeon articles need to be short, and the way they made the distinction has value (into monodrone minions, duodrone and quadrone regulars, and heirarch elites) and leaves plenty of room to add more.