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<blockquote data-quote="The_Universe" data-source="post: 2584993" data-attributes="member: 8944"><p>When the game started, I decided to use Sidewinder's method for determining vehicle skills, because nearly everything that you'd regularly encounter would be part of the Ride skill. </p><p></p><p>Anyway, there are three skills for all non-ride-based vehicle direction, all generally termed "operate vehicle." The divisions are for watercraft (boats of all shapes and sizes), aircraft (hot air balloons, zeppelins, etc.), and ground vehicles (trains, etc.). All three skills appear on the custom character sheet I created at the beginning of the game. </p><p></p><p>You purchase ranks in these skills seperately, as being able to guide a riverboat does not necessarily make you a good aircraft pilot, or locomotive engineer, etc. However, because ranks are purchased seperately (unlike in the Pilot skill), no feat is necessary for you to be proficient in their use. </p><p></p><p>SO - as to the specific discussion, your yacht (if, indeed, it is a yacht) is unlikely to be capable of more than coastal travel, anyway. As such, it's unlikely to be the focus of an adventure. I suppose it might be included as a side-item, but recreational boating isn't terribly high on the list of themes I was planning to explore...<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> </p><p></p><p>Does any of that help?</p></blockquote><p></p>
[QUOTE="The_Universe, post: 2584993, member: 8944"] When the game started, I decided to use Sidewinder's method for determining vehicle skills, because nearly everything that you'd regularly encounter would be part of the Ride skill. Anyway, there are three skills for all non-ride-based vehicle direction, all generally termed "operate vehicle." The divisions are for watercraft (boats of all shapes and sizes), aircraft (hot air balloons, zeppelins, etc.), and ground vehicles (trains, etc.). All three skills appear on the custom character sheet I created at the beginning of the game. You purchase ranks in these skills seperately, as being able to guide a riverboat does not necessarily make you a good aircraft pilot, or locomotive engineer, etc. However, because ranks are purchased seperately (unlike in the Pilot skill), no feat is necessary for you to be proficient in their use. SO - as to the specific discussion, your yacht (if, indeed, it is a yacht) is unlikely to be capable of more than coastal travel, anyway. As such, it's unlikely to be the focus of an adventure. I suppose it might be included as a side-item, but recreational boating isn't terribly high on the list of themes I was planning to explore...;) Does any of that help? [/QUOTE]
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