• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Monster Build:Check it out! Very Unique!

Monkplayer

Villager
This monster is heading for submission for publication;

Is it equivalent to a CR 10?
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A major chaos surge blasts through the region, affecting an Uncontrollable Transformation spell just being cast. An unsuspecting Nkosi stands affected by this event and spell, with the result showing greenish hue furry skin, and a new uncontrollable chaotic nature . This shapechanger now delights in its unpredictability spawning fear, and confusion wherever it goes. It relishes adding more abilities from each defeated foe as its might grows, but fortunately it does have a secret vulnerability.

Predathon
Medium monstrosity (Shapechanger), chaotic neutral
Armour Class 15 (natural Amour)
Hit Points 110 (17d8+ 34)
Speed 40


STR 18 DEX 12 CON 14 INT 16 WIS 18 CHA 8



Saving Throws: Dex +6, Con +6, Wis +8
Skills: Insight +8, Perception +8, Deception + 6
Damage Vulnerabilities thunder (added to any shapeshifting form regardless of immunity or resistance)
Damage Immunities piercing and slashing from nonmagical weapons
Condition Immunities paralyzed, restrained
Senses Darkvision 60’, passive Perception 18
Langugages Common, Celestrial, Sylvan, Draconic, Giant, Dwarvish
Challenge 10 (5,900 XP)

Shapechanging Chaos The Predathon’s shapechanging is at will (free action) up to 3 times a day (if it chooses), and then requires a short rest. Each shapechange is fueled by the nature of chaos, so it must be chosen randomly from one of it’s defeated foes; roll a d8 and choose; Dau, Drake (Ash), Firebird, Giant Flab, Mngwa, Myconid Deathcap, Ratatosk, Serpopard. Once it transforms, it gains all the new hit points, abilities, skills, class, race, languages, saves, and spells, if applicable and able. The Predathon does not regain any of its original abilities when shapechanged. If it’s reduced to 0 hit points, then the creature is returned to its original form with any extra damage added to the original form’s hit point total. The Predathon can choose whether to hold, drop, or wear equipment while shapechanging. If wearing equipment then it will function as normal. The GM can choose if it’s practical to wear or use the equipment. When reverting back to normal form it reverts back to its previous hit points, plus any current added damage. The Predathon is still vulnerable to thunder damage regardless of the new shape’s abilities.

Defence by Chaos
The predation has advantage on Charisma (Deception), Wisdom (Perception, Insight) checks, and on saving throws against spells and other magical effects.

Greater Chaos
It can permanently gain one new ability every week from a creature it killed. The ability must be taken immediately, and must be applicable with original form.

Innate Spellcasting. The predathon’s innate spellcasting ability is Wisdom (spell save 16), +8 to to hit with spell attacks. It can cast the following spells without needing spell components.

Chaos Confusion
Constant: confusion (always centered on the predathon with 10’ radius), detect thoughts.

ACTIONS
Multiattack. The predathon can make three claw attacks. Melee weapon attack: +8 to hit, reach 5’., 1 creature. Hit 18 (2d12+4) slashing damage.

Chaos’s Embrace
You bring a ferocious amorphous attack spun from the power of chaos. You choose a single attack action from your list of shapechangers, but maintain current form.
 

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