JeffB
Legend
This is for PF DMs too...
When designing encounters, do you roll for monster HP, use the average HP listed in the monster manual/bestiary, or use some other combination?
Whenever I have used 3.x, or PF I have used the avg HP in the stat block. I have even been using average HP for my OD&D game recently. I guess it is just a convenience thing. But I am starting to wonder if I should do some adjusting, perhaps keeping avg for ELs that are 1-2 levels higher than the party, but max HP for the same EL or 1 lower than the party. Combats run pretty fast anyways, so it would likely would not add any significant amount of time, but would probably make the combat more interesting/tense without taxing the PC resources too much.
Thoughts?
When designing encounters, do you roll for monster HP, use the average HP listed in the monster manual/bestiary, or use some other combination?
Whenever I have used 3.x, or PF I have used the avg HP in the stat block. I have even been using average HP for my OD&D game recently. I guess it is just a convenience thing. But I am starting to wonder if I should do some adjusting, perhaps keeping avg for ELs that are 1-2 levels higher than the party, but max HP for the same EL or 1 lower than the party. Combats run pretty fast anyways, so it would likely would not add any significant amount of time, but would probably make the combat more interesting/tense without taxing the PC resources too much.
Thoughts?