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Monster Mash: Evilhalfling vs. renau1g
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<blockquote data-quote="renau1g" data-source="post: 4707742" data-attributes="member: 54810"><p>When 'Bessie' fired off her burst of sound, the Ettin tries to disrupt her, but despite the club to her head, the destrachan has no problem striking most of his allies.</p><p></p><p>"Will" holds up her hand and stops the undead Parayth from attacking, while she 'talks' to the angel.</p><p></p><p><span style="color: Red">"Don't worry, these creatures are my friends now, it was Bessie after all who knocked me down here, please help me up oh valourous angel"</span> "Will" says in a honeyed voice, but to no avail</p><p></p><p>Seeing her ruse not working, the succubus gestures to the undead creature. The paralyth lashes out with its spine at the angel trying to break its mind.</p><p></p><p>Meanwhile, up top the Ettin continues trying to bash Bessie, but his strikes are erratic as he struggles to recover from the stars he's seeing.</p><p></p><p>The Abishai disappears from the view of the angel and retreats to the far side of the river.</p><p></p><p>[sblock=OOC]</p><p>Two questions - does that blast effect the angel as well?</p><p>Also, isn't Bessie still in the aura from the Paralyth? Aura 5?</p><p></p><p><a href="http://invisiblecastle.com/roller/view/1976902/" target="_blank">Ettin OA (1d20+15=34, 1d8+9=10)</a> Hits AC 34 for 10 dmg</p><p>Ettin #2: Dazed = only 1 action</p><p>Standard: Club Bessie - <a href="http://invisiblecastle.com/roller/view/1976906/" target="_blank">Ettin vs AC; Dmg (1d20+15=25, 1d8+9=13)</a> I'm guessing miss...</p><p></p><p>Paralyth: Delays until after Succubus</p><p></p><p>Succubus: Standard - Dominate Angel..<a href="http://invisiblecastle.com/roller/view/1976911/" target="_blank">Dominate (angel) (1d20+12=14)</a> <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p>Save: <a href="http://invisiblecastle.com/roller/view/1976943/" target="_blank">Save (1d20=19)</a> </p><p></p><p>Paralyth: Move: shift to J8</p><p>Standard: Nervous Feedback <a href="http://invisiblecastle.com/roller/view/1976910/" target="_blank">Vs. AC; Dmg (1d20+16=28, 2d6+6=13, 1d20+16=17, 2d6+6=15)</a> target is slowed until end of next turn if it hits.</p><p>Minor: n/a</p><p></p><p>Ettin #1: Move - Walk to D6 (his northeast square) so it still threatens the destrachan</p><p>Standard: Bash Bessie - <a href="http://invisiblecastle.com/roller/view/1976926/" target="_blank">Vs AC; Dmg (1d20+15=18, 1d8+9=14)</a> <img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /><img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /><img src="http://www.enworld.org/forum/images/smilies/rant.png" class="smilie" loading="lazy" alt=":rant:" title="Rant :rant:" data-shortname=":rant:" /> These are awful...</p><p></p><p>Abishai - Regen 5; Standard - Teleport 5 squares south and turn invisible</p><p>Save: <a href="http://invisiblecastle.com/roller/view/1976927/" target="_blank">Save (1d20=6)</a> Really? Really? I certainly love single digits</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="renau1g, post: 4707742, member: 54810"] When 'Bessie' fired off her burst of sound, the Ettin tries to disrupt her, but despite the club to her head, the destrachan has no problem striking most of his allies. "Will" holds up her hand and stops the undead Parayth from attacking, while she 'talks' to the angel. [COLOR="Red"]"Don't worry, these creatures are my friends now, it was Bessie after all who knocked me down here, please help me up oh valourous angel"[/COLOR] "Will" says in a honeyed voice, but to no avail Seeing her ruse not working, the succubus gestures to the undead creature. The paralyth lashes out with its spine at the angel trying to break its mind. Meanwhile, up top the Ettin continues trying to bash Bessie, but his strikes are erratic as he struggles to recover from the stars he's seeing. The Abishai disappears from the view of the angel and retreats to the far side of the river. [sblock=OOC] Two questions - does that blast effect the angel as well? Also, isn't Bessie still in the aura from the Paralyth? Aura 5? [url=http://invisiblecastle.com/roller/view/1976902/]Ettin OA (1d20+15=34, 1d8+9=10)[/url] Hits AC 34 for 10 dmg Ettin #2: Dazed = only 1 action Standard: Club Bessie - [url=http://invisiblecastle.com/roller/view/1976906/]Ettin vs AC; Dmg (1d20+15=25, 1d8+9=13)[/url] I'm guessing miss... Paralyth: Delays until after Succubus Succubus: Standard - Dominate Angel..[url=http://invisiblecastle.com/roller/view/1976911/]Dominate (angel) (1d20+12=14)[/url] :( Save: [url=http://invisiblecastle.com/roller/view/1976943/]Save (1d20=19)[/url] Paralyth: Move: shift to J8 Standard: Nervous Feedback [url=http://invisiblecastle.com/roller/view/1976910/]Vs. AC; Dmg (1d20+16=28, 2d6+6=13, 1d20+16=17, 2d6+6=15)[/url] target is slowed until end of next turn if it hits. Minor: n/a Ettin #1: Move - Walk to D6 (his northeast square) so it still threatens the destrachan Standard: Bash Bessie - [url=http://invisiblecastle.com/roller/view/1976926/]Vs AC; Dmg (1d20+15=18, 1d8+9=14)[/url] :rant::rant::rant: These are awful... Abishai - Regen 5; Standard - Teleport 5 squares south and turn invisible Save: [url=http://invisiblecastle.com/roller/view/1976927/]Save (1d20=6)[/url] Really? Really? I certainly love single digits [/sblock] [/QUOTE]
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