HeavenShallBurn said:Yes but I believe he was talking about the standard long distance Teleport. Call me unimpressed but I've never felt that Teleport or Raising the Dead were "game breaking." I liked them because they drove home the changes implicit in the powercurve between levels. The game WASN'T supposed to play the same at high level as low level and that gave the steady increase in power a flavor I liked. Restricting these things makes the game play more similarly at levels where it needs differentiation to show the players how far their characters have come and maintain interest.
Exactly how i see it.