Steel_Wind
Legend
No, they are highly unlikely to do that. Here's why:
1 - They get higher sales from linked AP modules than stand alones. That does not mean there is no interest, simply LESS interest. You apply your existing production assets in a manner likely to yield the higher return. That's just good business.
2 - More importantly, the subscriber rates for 32 page modules is set. They won't mess with that.
As Erik Mona confirmed at Gencon last week, Paizo is very reluctant to add categories of new products or to mess with the fundamental underpinnings of existing product lines in a manner that would result in a significant change in the price charged to subscribers. The subscriber base is an extremely important business asset to the company. It essentially pays for the print run on release as a guaranteed sale basis (and with some lines, like the Adventure Paths, adds a healthy profit on top to boot). Subscribers do WONDERS for Paizo's cashflow. They don't like messing with things that could cause them to lose subscribers.
All of which means that you need to cobble together your own "megamodule" material out of existing product lines to create your own personal big fat module. I would suggest that The Price of Immortality Trilogy which we recently reviewed on the podcast in episodes 1-3 would seem to meet most of your stated requirements.
1 - They get higher sales from linked AP modules than stand alones. That does not mean there is no interest, simply LESS interest. You apply your existing production assets in a manner likely to yield the higher return. That's just good business.
2 - More importantly, the subscriber rates for 32 page modules is set. They won't mess with that.
As Erik Mona confirmed at Gencon last week, Paizo is very reluctant to add categories of new products or to mess with the fundamental underpinnings of existing product lines in a manner that would result in a significant change in the price charged to subscribers. The subscriber base is an extremely important business asset to the company. It essentially pays for the print run on release as a guaranteed sale basis (and with some lines, like the Adventure Paths, adds a healthy profit on top to boot). Subscribers do WONDERS for Paizo's cashflow. They don't like messing with things that could cause them to lose subscribers.
All of which means that you need to cobble together your own "megamodule" material out of existing product lines to create your own personal big fat module. I would suggest that The Price of Immortality Trilogy which we recently reviewed on the podcast in episodes 1-3 would seem to meet most of your stated requirements.