I am interested in all the ways 3.0/3.5 can alter/influence your base move and/or temp bonus, skill,race,spells,class abilites,domains, conditions modifiers, feats. Any and everything thats infuences your move. What stacks together well? What "tricks" do you know of that influence move? What combo of feat/spell/race and class synergies the best. Please add to list Im interested in knowing all about move!
random questions
1st why is the Monk bonus to move counted as enchantment?
Does Barbarians +10' stack with the Scouts +10'?
Swiftblade prestige class gives ? bonuses to your move what does this stack with?
there is a domain called celerity that gives +10' and it says racial. I dont know if this would be counted as spell or racial ? stackable?
What races can a player pick that are faster?
Spells/feats/skills that influence move?
random questions
1st why is the Monk bonus to move counted as enchantment?
Does Barbarians +10' stack with the Scouts +10'?
Swiftblade prestige class gives ? bonuses to your move what does this stack with?
there is a domain called celerity that gives +10' and it says racial. I dont know if this would be counted as spell or racial ? stackable?
What races can a player pick that are faster?
Spells/feats/skills that influence move?