Tony Vargas
Legend
A bullet? From the Grassy Gnoll?Wow, you guys just dodged a lengthy bullet.
Yeah, that deserves a laugh.
A bullet? From the Grassy Gnoll?Wow, you guys just dodged a lengthy bullet.
In one setting, the two were linked. Sorcerers bargained with or coerced 'spirits' for overt magical power like fireball-tossing or flying or making someone you didn't like get sick & die, but were able to do so because they were essentially psionic, blessed with preternatural force of will that could communicate with/coerce said spirits - and also be used against other people to read/influence thoughts or create sensory illusions ('all in your head,' not like D&D illusions). If you just did the later, you were an 'Enchanter,' if you did the former you were a more powerful/feared 'Sorcerer,' but the underlying abilities were the same, it was just how you applied them, and how in deep you were willing to go with more powerful spirits you weren't able to just mentally coerce.In many fantasy movies or fiction, many of the characters powers are not mapped to a game class. Why couldn't an evil sorcerer both consult with evil beings while also using force of will and study?
No good reason. A warlock could be able to use a spell because he made a deal with a devil; a Sorcerer because he's the great-grand-nephew of a devil; a wizard because he found the spell in a spellbook penned by a devil (for the sake of argument). They're all still throwing the same spell. Nothing requires a game to mechanically model the same power (magic) being used the same way (casting a spell) to accomplish the same thing (whatever the spell does) at all differently just because they were acquired differently or might look/feel different on some fluff level.In short the whole point I am making is this: why so warlocks represent someone consorting with devils in a pact vs. them being a sorcerer of some stripe who gets the powers from discipline and study? Would it break the game to make this assumption, or just create a different image or RP situations?
To me it is like having a LG Drow Paladin of the Sun. When I say I don't like it, I am not saying you cannot do it. I am sure that you have a special reason for it that is rich in your own backstory. I'm allowed to not like it though. A campaign is only made up of 4-5 characters through who's eyes we see the world. Such a character has just ensured that 90%+ of the "screen time" that Drow get in the campaign will be as LG protectors of the innocent who love sunlight.