???Mad Hatter said:Multiclassing for point buy systems. It works nicely in M&M because of the PL thing.
Mad Hatter said:Er, right. Kinda missing the point. The idea is that lots of weaker things are not as useful as a few really powerful things (see, e.g., the Mystic Theurge or Eldritch Knight or Arcane Trickster). That's the multiclassing trade-off, and in D&D it gives you more things in exchange for the increase in specialization.
The idea is that you reduce your maximum power for any ability (your PL), and gain some points to spend on other individually-sub-par-powers.
Multiclassing for point buy systems. It works nicely in M&M because of the PL thing.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.