ProudWalker
First Post
Hey people, this is my first post here.
We play in a 8 lvl party and i decided to do an AoO based built.
I droped the barbarian levels which i initialy wanted to take so i can exploit the bonus feats of the fighter class.
So till now i've taken these feats
[FONT="]dodge, two weapon fighting([/FONT]From the "gloves of balanced hands[FONT="]), combat reflexes, combat expertise, improved two weapon fighting, kharmic strike , dual strike, weapon focus, weapon finesse, improved weapon finesse[/FONT].
In the next levels i'm going to add double hit, robilar's gambit, defensive sweep and deft opportunist.
The plan is to make as much as many Ao0 as i can. For every blow i'm going to get i'm going to give back a total of 6 hits. One for hitting me (karmic strike) one fore attacking me multiplied by 3. (dual strike and double hit make a total of 3 hits per AoO)
With a keen rapier i can use dexterity for the attack rolls and damage bonus (improved weapon finesse) while i'll score a critical threat in about 1/4 of my attacks.
I'm concerned about the damage though. I want to increase the effect of my hits. Better rapiers and items for greater dexterity is the one thing but the what else can i do to improve my damage per hit?
We play in a 8 lvl party and i decided to do an AoO based built.
I droped the barbarian levels which i initialy wanted to take so i can exploit the bonus feats of the fighter class.
So till now i've taken these feats
[FONT="]dodge, two weapon fighting([/FONT]From the "gloves of balanced hands[FONT="]), combat reflexes, combat expertise, improved two weapon fighting, kharmic strike , dual strike, weapon focus, weapon finesse, improved weapon finesse[/FONT].
In the next levels i'm going to add double hit, robilar's gambit, defensive sweep and deft opportunist.
The plan is to make as much as many Ao0 as i can. For every blow i'm going to get i'm going to give back a total of 6 hits. One for hitting me (karmic strike) one fore attacking me multiplied by 3. (dual strike and double hit make a total of 3 hits per AoO)
With a keen rapier i can use dexterity for the attack rolls and damage bonus (improved weapon finesse) while i'll score a critical threat in about 1/4 of my attacks.
I'm concerned about the damage though. I want to increase the effect of my hits. Better rapiers and items for greater dexterity is the one thing but the what else can i do to improve my damage per hit?