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Near TPK in Shackled City... Possible Spoilers.
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<blockquote data-quote="starkad" data-source="post: 3064056" data-attributes="member: 6803"><p>Atavar,</p><p></p><p>Thanks, I didn't know the medium grapple thing. It didn't come in to play last night, so that's good (whew, I don't want to screw my players.. I am all about having fun). The cleric in question was paralyzed on the first hit, and killed when I hit him 3 more times in the same round. He had 10 hit points to begin with (8 base, +2 for con), and took over 20 in my volley (4+1, 3+1, 7+2 [crit], 3+1). I will remember the medium grapple with improved grapple in the future - thanks again! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>--------------------</p><p>Grog,</p><p></p><p>The reach/ready action was a non issue for the cleric - it never got close enough until the very end. The cleric didn't have a ready action at that point either; he had his sling out. </p><p></p><p>The reach issue for the half-orc affected only one attack - I will make amends for that. He hadn't stated he was aiming for the tentacles, and I think I was locked on to sticking with the rules at that point - overzealous, and a mistake.</p><p></p><p>As for metagming with the reach... I condensed the description a bit. The grell moved carefully to avoid getting in range of the half-orc. It had no idea he was ENlarged, just large. So when it faded, the grell was across the room, and had a field day with a smaller target. I mainly kept it away from the half-orc, because it knew it wouldn't be able to grapple him easily, if at all.</p><p></p><p>The swooping on the sorcerer... Again, condensed. It moved down to 10 feet above (double move, no attacks), then attacked the next round (missing all but one, now that I am checking my notes, and the gnome got a 17 on the fort save, so he was not paralyzed), at which point the gnome said 'F that!' and dove over the balcony edge.</p><p></p><p>-----------------------</p><p>Vorp,</p><p></p><p>Avoiding the TPK was advantageous to me... I am having a blast running this module, it is really put together well. So call me selfish in part, but I saw the unhappy looks, figured I had made my point, and went with it.</p><p></p><p></p><p>Addendum: When they left, Ghelve was upstairs, saw two dead, and immediately had a bout of guilt. He worked with the party to accumulate enough gold/gems to afford two raise deads with Jenya (the cleric was of st cuthbert, so he got a decent price break). I made sure to strip party cash down enough to make it tight, but not too tight. The characters in question get to come back... Perhaps humbled, a little broke, and losing some exp (different thread there)... But they are back, and Ghelve is a bit poorer in the long run, but has regained some trust in town.</p></blockquote><p></p>
[QUOTE="starkad, post: 3064056, member: 6803"] Atavar, Thanks, I didn't know the medium grapple thing. It didn't come in to play last night, so that's good (whew, I don't want to screw my players.. I am all about having fun). The cleric in question was paralyzed on the first hit, and killed when I hit him 3 more times in the same round. He had 10 hit points to begin with (8 base, +2 for con), and took over 20 in my volley (4+1, 3+1, 7+2 [crit], 3+1). I will remember the medium grapple with improved grapple in the future - thanks again! :) -------------------- Grog, The reach/ready action was a non issue for the cleric - it never got close enough until the very end. The cleric didn't have a ready action at that point either; he had his sling out. The reach issue for the half-orc affected only one attack - I will make amends for that. He hadn't stated he was aiming for the tentacles, and I think I was locked on to sticking with the rules at that point - overzealous, and a mistake. As for metagming with the reach... I condensed the description a bit. The grell moved carefully to avoid getting in range of the half-orc. It had no idea he was ENlarged, just large. So when it faded, the grell was across the room, and had a field day with a smaller target. I mainly kept it away from the half-orc, because it knew it wouldn't be able to grapple him easily, if at all. The swooping on the sorcerer... Again, condensed. It moved down to 10 feet above (double move, no attacks), then attacked the next round (missing all but one, now that I am checking my notes, and the gnome got a 17 on the fort save, so he was not paralyzed), at which point the gnome said 'F that!' and dove over the balcony edge. ----------------------- Vorp, Avoiding the TPK was advantageous to me... I am having a blast running this module, it is really put together well. So call me selfish in part, but I saw the unhappy looks, figured I had made my point, and went with it. Addendum: When they left, Ghelve was upstairs, saw two dead, and immediately had a bout of guilt. He worked with the party to accumulate enough gold/gems to afford two raise deads with Jenya (the cleric was of st cuthbert, so he got a decent price break). I made sure to strip party cash down enough to make it tight, but not too tight. The characters in question get to come back... Perhaps humbled, a little broke, and losing some exp (different thread there)... But they are back, and Ghelve is a bit poorer in the long run, but has regained some trust in town. [/QUOTE]
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