der_kluge
Adventurer
Two of my players can't play this weekend. That leaves 3 - coincidentally, all gnomes. Yea, I don't get it either. They are an artificer (we're still working through what that means), a rogue, and a ranger. The two who can't come are a human cleric and an elven druid. The party is level 1.
Rather than postpone (again - the same two couldn't come last time, either), I've decided to take the 3 on a kind of side-quest, since the game is just getting started, and there's a rather pivotal moment coming up that I want them to be a part of. Separating the gnomes from the rest should be easy - I just need a hole small enough. lol
That said, the party is currently in a forest, a couple of days from town. There is a pond crawling with giant frogs (like, Saint Bernard-sized giant frogs), and the party is here investigating some ancient shrines to Torm and Amaunator (basically dead Gods in my campaign). It's actually the starting location for Tomb of Abysthor, if you're familiar with it. In addition to frogs, there is a cave of a green dragon nearby, and they have found troll tracks. But those are encounters for another day.
Last game, a sprite came up to the gnome rogue and frowned at him, then flew away. It was meant as a joke, but I'm thinking I could roll with that as a kind of side-quest. (meta: the gnome rogue is CN, and the sprite didn't approve of his alignment).
One idea I had was that a sprite has been eaten by a giant frog, and the other sprites need help getting it out.
Other ideas: Some elaborate trick to get the rogue to put on a cursed ring of LG alignment
Anything else. The skies the limit. It doesn't need to be lengthy. 1-2 hours should suffice.
Rather than postpone (again - the same two couldn't come last time, either), I've decided to take the 3 on a kind of side-quest, since the game is just getting started, and there's a rather pivotal moment coming up that I want them to be a part of. Separating the gnomes from the rest should be easy - I just need a hole small enough. lol
That said, the party is currently in a forest, a couple of days from town. There is a pond crawling with giant frogs (like, Saint Bernard-sized giant frogs), and the party is here investigating some ancient shrines to Torm and Amaunator (basically dead Gods in my campaign). It's actually the starting location for Tomb of Abysthor, if you're familiar with it. In addition to frogs, there is a cave of a green dragon nearby, and they have found troll tracks. But those are encounters for another day.
Last game, a sprite came up to the gnome rogue and frowned at him, then flew away. It was meant as a joke, but I'm thinking I could roll with that as a kind of side-quest. (meta: the gnome rogue is CN, and the sprite didn't approve of his alignment).
One idea I had was that a sprite has been eaten by a giant frog, and the other sprites need help getting it out.
Other ideas: Some elaborate trick to get the rogue to put on a cursed ring of LG alignment
Anything else. The skies the limit. It doesn't need to be lengthy. 1-2 hours should suffice.