I'd like to create a belt that doubles a giant's carrying capacity. It does not affect attack and damage bonuses or Strength-based skill checks. It's meant to make giants (the PC race in Arcana Unearthed) comparable to Giants (the monster type) in terms of carrying capacity.
My DM has challenged me to find a rule that would allow me to create such an item. Since each doubling of carrying capacity is equivalent to boosting Strength by 5, I'm partial to 3.5's guidelines on skill check bonuses (bonus squared x 100 gp).
This would make the "Belt of the Shu-Rin Initiate" (double carrying capacity) cost 2500 gp and "Belt of the Shu-Rin Master" (quadruple carrying capacity) cost 10000 gp.
What do you think? Anyone have better guidelines or rules?
My DM has challenged me to find a rule that would allow me to create such an item. Since each doubling of carrying capacity is equivalent to boosting Strength by 5, I'm partial to 3.5's guidelines on skill check bonuses (bonus squared x 100 gp).
This would make the "Belt of the Shu-Rin Initiate" (double carrying capacity) cost 2500 gp and "Belt of the Shu-Rin Master" (quadruple carrying capacity) cost 10000 gp.
What do you think? Anyone have better guidelines or rules?