phoenixgod2000
First Post
I have a player with both Anticipatory strike (lets you act out of turn but lose your next turn) and temporal acceleration (Time Stop but shorter) and he uses them in combination to...
Take his action, use AS--immediate action, take another action, use Temporal acceleration for two rounds of action as a swift action, loses the first round because of anticipatory strike, takes his second round of actions, anticipatory strikes again, comes out of TA, does his action , and Temporal acceleration...
rinse and repeat till he decides to stop taking actions or runs out of power points. It is ingenious and as far as I can tell, completely legal--just completely broken.
Am I missing something. Has someone else come across this little gem before? What the hell should I do?
Jon
Take his action, use AS--immediate action, take another action, use Temporal acceleration for two rounds of action as a swift action, loses the first round because of anticipatory strike, takes his second round of actions, anticipatory strikes again, comes out of TA, does his action , and Temporal acceleration...
rinse and repeat till he decides to stop taking actions or runs out of power points. It is ingenious and as far as I can tell, completely legal--just completely broken.
Am I missing something. Has someone else come across this little gem before? What the hell should I do?
Jon