I have an idea for a campaign, but it could use some fleshing out and maybe even focus and that's where I'm hoping you all could help. So let's get to it:
As the title insinuates, the basic nutshell of this idea is that gradually (and/or violently) an event occurs that brings magic and strange new creatures into the world of the Rome. Now, what I'm thinking I may do and would be the most fun for the players, is if it starts gradual and then becomes violent. My idea was that there was basically a plane of reality parallel to the world the story start out, and there were "leaks" that were bringing in various magical creatures. As well, these leaks were also affecting the inhabitants of the world by embuing people with magical power (thus how magic is introduced to the world). At first it be very limited; because the barrier seperating the two worlds is still quite strong.
In this world is where I think I'll have the game start out . It'll give the players time to adjust and learn about the world as well as possibly get attached. And then, after they have a few levels under their belt, it happens. "Something" (haven't determined what yet) causes the barriers to begin to fall and causing all sorts of magical creatures to come in. Perhaps the first time the barrier comes down, there's a Genghis Khan like Orc invasion that occurs and the Republic/Empire has to pull together a response as quickly as possible. Perhaps the party itself is in charge of delaying these orcs for as long possible until a Legion can come up and respond to the threat.
In any case... that's what I got going right now, and at this time, I'm just curious what ideas you all may have.
And if anyone is familiar with any media sources (books, games, movies) that incorporate fantasy elements into the Roman World (or Roman like era) I'd also be appreciative for that as well.
As the title insinuates, the basic nutshell of this idea is that gradually (and/or violently) an event occurs that brings magic and strange new creatures into the world of the Rome. Now, what I'm thinking I may do and would be the most fun for the players, is if it starts gradual and then becomes violent. My idea was that there was basically a plane of reality parallel to the world the story start out, and there were "leaks" that were bringing in various magical creatures. As well, these leaks were also affecting the inhabitants of the world by embuing people with magical power (thus how magic is introduced to the world). At first it be very limited; because the barrier seperating the two worlds is still quite strong.
In this world is where I think I'll have the game start out . It'll give the players time to adjust and learn about the world as well as possibly get attached. And then, after they have a few levels under their belt, it happens. "Something" (haven't determined what yet) causes the barriers to begin to fall and causing all sorts of magical creatures to come in. Perhaps the first time the barrier comes down, there's a Genghis Khan like Orc invasion that occurs and the Republic/Empire has to pull together a response as quickly as possible. Perhaps the party itself is in charge of delaying these orcs for as long possible until a Legion can come up and respond to the threat.
In any case... that's what I got going right now, and at this time, I'm just curious what ideas you all may have.
And if anyone is familiar with any media sources (books, games, movies) that incorporate fantasy elements into the Roman World (or Roman like era) I'd also be appreciative for that as well.