tomservo999
Explorer
It also really highlighted how much potential there was in the post-Spellplague Realms. I mean, if almost everything was destroyed, the obvious hook for a campaign is to rebuild something or to return a deity to FR. Those basic ideas generate campaigns that practically write themselves. Once you get away from the diehard FR fanboy histrionics, it's actually a good setting for campaigns and adventures (typed by a diehard FR fanboy who still uses lots of old stuff in his [now relatively] new FR).
Guilty, I've been a diehard FR fan since the old gray boxed set. Technically before then. I ran the Bloodstone modules way back when they first came out. Before the realms was the realms.