H2 Thunderspire Labyrinth
Encounter #13 The Portcullis
Note this is Encounter #37 for this group of PCs
Round #4
Winstanley- Sly Flourish OB3; Hit 14 damage (26 HP bloodied). Guard the exit.
Dirty- Reaping Strike OB3; Hit 13 damage (13 HP bloodied). Marked.
Kaspard- Sacred Flame OB3; Hit 9 Radiant damage (4 HP bloodied) & 5 Temp HP Dirty.
Grey- Magic Missile OB3; Hit 11 Force damage- DEAD.
Time to play 6 minutes.
Total time to play 47 minutes.
End of Encounter-
Good Guys
Dirty Biskit, Male Dwarven Fighter 5 (HP55/61)
Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP39/46)
Winstanley Portico, Male Halfling Rogue 5 (HP46)
Grey Morlock, Male Human Wizard 5 (HP40)
Phrenic, Male Tiefling Warlord 5 (HP37/49)
Bad Guys 875 XP Level 4 Encounter.
Orc Berserker Level 4 Brute [OB] (x5) (HP66) 5 DEAD.
Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 2
PCs Ko'd 0 Total 0
Comment: That went like a dream, the Orcs were doing a fair bit of shouting and screaming but no one comes to see what all the fuss is about- the PCs stand around for a few minutes just in case, weapons and spells at the ready- poised.
The area and the Orcs are searched, a few coppers here and there but nothing of any value.
Winstanley opens the door a crack, and then slips in to the fortress proper- the PCs, watch him go.
An armoury is discovered, and investigated- save suits of Duergar armour there's nothing much here, Winstanley heads on. Next up a bunk room, likewise quickly investigated- nothing to report.
A wide passage leads south to a set of double doors, Winstanley presses himself against them to listen, then quickly moves away- the sound of metal on metal, and flame, and more Orc and Duergar voices- a lot of loud noises. And a waft of heat coming through the cracks in the door- a forge the Halfling surmises.
A door to the west is checked out, it leads in to a well chamber- the fortresses water supply, there's another door in the chamber, south again, and from the noises beyond it it must lead into the same chamber. The PCs shuffle back a moment, then forward again and into their places- Dirty and Winstanley at the door in the well chamber, the others at the double door in the passage way- ready...
By the way the players loved the above action, the feeling that they are creeping into the Duergar stronghold, the combination of combat and some sort of special forces operation has got them all suitably on-edge and interested in the game- good work.
Stats: Quick and incredibly bloody- a real massacre, the PCs connection rate was, wait for it... 87.5%, they hit with 28 of their 32 attacks- that's... stunning. The bad guys 42.86% which sounds bad, alas it's not just bad it's terrible, the bad guys hit just 3 times with their 7 attacks.
As I said a massacre.
The PCs averaged 75.8 HP damage/Turn, the Orcs 5 HP- ahem, no contest.
Individual Connection Rates
75% Grey (6 from 8)
80% Phrenic (4 from 5)
87.5% Kaspard (7 from 8)
100% Winstanley (5 from 5)
100% Dirty (6 from 6)
Dirty even managed to do a chunk of damage- 101 HP.
The Orcs didn't stand a chance.
Encounter #13 The Portcullis
Note this is Encounter #37 for this group of PCs
Round #4
Winstanley- Sly Flourish OB3; Hit 14 damage (26 HP bloodied). Guard the exit.
Dirty- Reaping Strike OB3; Hit 13 damage (13 HP bloodied). Marked.
Kaspard- Sacred Flame OB3; Hit 9 Radiant damage (4 HP bloodied) & 5 Temp HP Dirty.
Grey- Magic Missile OB3; Hit 11 Force damage- DEAD.
Time to play 6 minutes.
Total time to play 47 minutes.
End of Encounter-
Good Guys
Dirty Biskit, Male Dwarven Fighter 5 (HP55/61)
Kaspard, Female Half-Elf Cleric of Bahamut 5 (HP39/46)
Winstanley Portico, Male Halfling Rogue 5 (HP46)
Grey Morlock, Male Human Wizard 5 (HP40)
Phrenic, Male Tiefling Warlord 5 (HP37/49)
Bad Guys 875 XP Level 4 Encounter.
Orc Berserker Level 4 Brute [OB] (x5) (HP66) 5 DEAD.
Action Points 0 Total 0
Daily Powers 0 Total 0
Healing Surges 0 Total 0
2nd Winds 0 Total 0
Crits 0 Total 2
PCs Ko'd 0 Total 0
Comment: That went like a dream, the Orcs were doing a fair bit of shouting and screaming but no one comes to see what all the fuss is about- the PCs stand around for a few minutes just in case, weapons and spells at the ready- poised.
The area and the Orcs are searched, a few coppers here and there but nothing of any value.
Winstanley opens the door a crack, and then slips in to the fortress proper- the PCs, watch him go.
An armoury is discovered, and investigated- save suits of Duergar armour there's nothing much here, Winstanley heads on. Next up a bunk room, likewise quickly investigated- nothing to report.
A wide passage leads south to a set of double doors, Winstanley presses himself against them to listen, then quickly moves away- the sound of metal on metal, and flame, and more Orc and Duergar voices- a lot of loud noises. And a waft of heat coming through the cracks in the door- a forge the Halfling surmises.
A door to the west is checked out, it leads in to a well chamber- the fortresses water supply, there's another door in the chamber, south again, and from the noises beyond it it must lead into the same chamber. The PCs shuffle back a moment, then forward again and into their places- Dirty and Winstanley at the door in the well chamber, the others at the double door in the passage way- ready...
By the way the players loved the above action, the feeling that they are creeping into the Duergar stronghold, the combination of combat and some sort of special forces operation has got them all suitably on-edge and interested in the game- good work.
Stats: Quick and incredibly bloody- a real massacre, the PCs connection rate was, wait for it... 87.5%, they hit with 28 of their 32 attacks- that's... stunning. The bad guys 42.86% which sounds bad, alas it's not just bad it's terrible, the bad guys hit just 3 times with their 7 attacks.
As I said a massacre.
The PCs averaged 75.8 HP damage/Turn, the Orcs 5 HP- ahem, no contest.
Individual Connection Rates
75% Grey (6 from 8)
80% Phrenic (4 from 5)
87.5% Kaspard (7 from 8)
100% Winstanley (5 from 5)
100% Dirty (6 from 6)
Dirty even managed to do a chunk of damage- 101 HP.
The Orcs didn't stand a chance.