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<blockquote data-quote="Wyvern" data-source="post: 98286" data-attributes="member: 2374"><p>Glad to hear it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>I'm not sure if we need to be quite so worried about that. The references I made to Spelljammer, Shadowrun and Starshield don't give away anything substantial about those games or in any way discourage people from buying them. People refer to other people's works all the time and it's not a violation of copyright laws; it's called "fair use". Whether it's allowed under the OGL is another question. I looked at the license and the one clause I can see that *might* prohibit those references is this one:</p><p></p><p>However, I really doubt that it's going to be a problem. If somebody from WotC or WizKids gets on my back about it I can always revise it. Until that happens, I'm not going to worry about it.</p><p></p><p>I'd originally planned to include something like that, but then I decided it would be better off in the campaign design chapter. However, perhaps I could add a list of non-standard design concepts such as ether-filled space, elemental bodies, and so on. I'd also like at some point to come up with a list of "special features" for worlds. The rules for planar descriptions that ax0n linked to might come in very handy for this.</p><p></p><p>Wyvern</p></blockquote><p></p>
[QUOTE="Wyvern, post: 98286, member: 2374"] Glad to hear it. :D I'm not sure if we need to be quite so worried about that. The references I made to Spelljammer, Shadowrun and Starshield don't give away anything substantial about those games or in any way discourage people from buying them. People refer to other people's works all the time and it's not a violation of copyright laws; it's called "fair use". Whether it's allowed under the OGL is another question. I looked at the license and the one clause I can see that *might* prohibit those references is this one: However, I really doubt that it's going to be a problem. If somebody from WotC or WizKids gets on my back about it I can always revise it. Until that happens, I'm not going to worry about it. I'd originally planned to include something like that, but then I decided it would be better off in the campaign design chapter. However, perhaps I could add a list of non-standard design concepts such as ether-filled space, elemental bodies, and so on. I'd also like at some point to come up with a list of "special features" for worlds. The rules for planar descriptions that ax0n linked to might come in very handy for this. Wyvern [/QUOTE]
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