Ixis
First Post
Hey, I'm new here. Anyway, I've been working on a steampunk/sci-fi setting for 4e that centers on villains, and this is a sample of one of the classes I'm working on.
Unfortunately it seems to be a lot like another class (the historian) that was posted here a little while ago, and my .pdf is nowhere near as complete or flashy, or balanced or what have you, but I aim to change that.
The class is called the Time Traveler, and it's essentially a leader with a little controller or striker versatility depending on how you build it. You don't roleplay the actual time travel, instead the powers and flavor text given to the time traveler are done in "real time", showing the effect of having time traveled, so things don't get out of hand or confusing (as time travel has a tendency to do.) The time travel episode of Tek Jansen (series 1, final episode) is a good example of what I'm talking about.
Questions/Comments/Critiques?
EDIT: I used a class/power creation program to arrange all of the data, but it looks like that program has mashed up a few of the powers... Will fix tomorrow.
Unfortunately it seems to be a lot like another class (the historian) that was posted here a little while ago, and my .pdf is nowhere near as complete or flashy, or balanced or what have you, but I aim to change that.
The class is called the Time Traveler, and it's essentially a leader with a little controller or striker versatility depending on how you build it. You don't roleplay the actual time travel, instead the powers and flavor text given to the time traveler are done in "real time", showing the effect of having time traveled, so things don't get out of hand or confusing (as time travel has a tendency to do.) The time travel episode of Tek Jansen (series 1, final episode) is a good example of what I'm talking about.
Questions/Comments/Critiques?
EDIT: I used a class/power creation program to arrange all of the data, but it looks like that program has mashed up a few of the powers... Will fix tomorrow.
Last edited: