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D&D (2024) New D&D Edition's Player’s Handbook Cover Reveal

Game Informer has revealed the cover to the 2024 Player’s Handbook.

Game Informer has revealed the cover to the 2024 Player’s Handbook.

The cover features a gold dragon behind the old-school D&D characters Strongheart the paladin, Mercion the cleric, Elkhorn the dwarf fighter, and Molliver the thief. Ringlerun the wizard is absent (then again he got his showcase on one of the 1E AD&D Player's Handbooks), but a drow mage appears to have joined the party!

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Whizbang Dustyboots

Gnometown Hero
Front cover:
dnd01.jpg


Back cover:

dnd02.jpg


Both by Tyler Jacobson.


Game Informer said:
The new Player’s Handbook front cover embraces the game’s revitalized approach to pushing forward legendary characters from across the history of the game. We see the likes of Yolande the Elven queen, Strongheart the knight, Elkhorn the Dwarven warrior, the divine Mercion, and the rogueish Molliver, all charging together into an adventure. These are figures hearkening back to the earliest era of the game. Wrapped around them is a benevolent gold dragon – a nod to the “golden” 50th anniversary of the game and an enticing reminder that the dragons in the game’s title can be allies as frequently as enemies.

Pre-orders for the PHB start on June 18, with each 384-page book priced at $49.99.

Game Informer said:
Early book printings will bear a D&D 50th seal on the back – a recognition of the big five-decade anniversary.
Well, that's something at least. Still hoping it's gold foil.

Aaaand here we go!

Game Informer said:
As fans have come to expect, you can also look forward to alternate book covers available in your local game store – the new alternate Player’s Handbook depicts a gorgeous scene of elves and a sinuous gold dragon, all printed in a gold foil treatment.
This seems like the one to get, to me. (No offense to Tyler Jacobson.)

Game Informer said:
“A lot of our chapter openers are famous heroes,” says studio art director Josh Herman. “Almost every chapter opening features a different hero, or group of heroes in a different setting. So, you've got Dragonlance, and other ones, like Ravenloft; you’ve got a whole suite of them. Whereas the Dungeon Master’s Guide is all about villains. The cover is all about the villains and the sort of threats that the DM gets to play up. And in that art, you get to see a lot of our famous locations and some of our famous villains in its chapter openers. So, it's sort of like the opposite side of the coin; we want to present all of the facets of the game in a way that hopefully people can understand.”

This quote took me on a ride, from "nope, don't like this" to "OK, that actually sounds like a good idea:"
Game Informer said:
“All the dragon stuff was really great,” Herman says “We went through all 10 of them. We have new designs for all of those and there will be a lot of that in the Monster Manual for sure. We are trying to update those designs to be something in which players could see that dragon's personality or what biome they live in, or where they fit in the cast of all of the dragons.”
 
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