Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D product listed on Amazon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Irennan" data-source="post: 6903164" data-attributes="member: 6778119"><p>[MENTION=6804070]LordEntrails[/MENTION]</p><p></p><p>As I said, I don't believe that removing a character *automatically* makes a setting poorer, it depends on what that character is to the setting, and what they brings to the table, and how and why the character is removed. When you make a drastic change to a setting, you need to think if it makes the setting richer, and if it adds more than (or at least equal to) what it took away, and if makes the setting lose some iconic feature. Differently from a novel (which GoT mainly is, although it was also used as a game setting) a world setting isn't a story already told, but it's a sandbox where people place their stories. It's good for it to evolve, but not at the price of its defining traits.</p><p></p><p>I wouldn't have been turned away from 4e FR if they just--say--removed Elminster, Drizzt, Halaster and Storm. However they took away characters (like gods, as many of them in the FR are essentially character) and organizations as a whole that define whole pieces of the setting, and for a lot of those, they proceeded to replace them with nothing. And even worse, for a lot of those, WotC just went "I think that this is too much, so lets just take away some of it". It didn't feel a natural evolution of the story of the world (even for characters off'd in novels), it didn't feel that removing those things made room for other characters to blossom, because it wasn't needed for that. </p><p></p><p>Not to mention all the stories and characters that WotC chose to off/leave in the dust all of them with a 100 yrs fast-forward. This is why I don't believe that all the characters that the Realms lost are part of a good story or pseudo-realism (just of a strong desire to create a clean slate)--their stories were abruptly cut--and why I'm fine with all those gods and characters coming back (like the Xanathar returning, or a character that could have been explored more (like Halaster) getting another chance).</p><p></p><p>Ofc, just my 2 c.</p></blockquote><p></p>
[QUOTE="Irennan, post: 6903164, member: 6778119"] [MENTION=6804070]LordEntrails[/MENTION] As I said, I don't believe that removing a character *automatically* makes a setting poorer, it depends on what that character is to the setting, and what they brings to the table, and how and why the character is removed. When you make a drastic change to a setting, you need to think if it makes the setting richer, and if it adds more than (or at least equal to) what it took away, and if makes the setting lose some iconic feature. Differently from a novel (which GoT mainly is, although it was also used as a game setting) a world setting isn't a story already told, but it's a sandbox where people place their stories. It's good for it to evolve, but not at the price of its defining traits. I wouldn't have been turned away from 4e FR if they just--say--removed Elminster, Drizzt, Halaster and Storm. However they took away characters (like gods, as many of them in the FR are essentially character) and organizations as a whole that define whole pieces of the setting, and for a lot of those, they proceeded to replace them with nothing. And even worse, for a lot of those, WotC just went "I think that this is too much, so lets just take away some of it". It didn't feel a natural evolution of the story of the world (even for characters off'd in novels), it didn't feel that removing those things made room for other characters to blossom, because it wasn't needed for that. Not to mention all the stories and characters that WotC chose to off/leave in the dust all of them with a 100 yrs fast-forward. This is why I don't believe that all the characters that the Realms lost are part of a good story or pseudo-realism (just of a strong desire to create a clean slate)--their stories were abruptly cut--and why I'm fine with all those gods and characters coming back (like the Xanathar returning, or a character that could have been explored more (like Halaster) getting another chance). Ofc, just my 2 c. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
New D&D product listed on Amazon
Top