akbearfoot
First Post
I want to start DMing a smallish group of friends, but I could some advice. Might sound funny because I have a lot of posts and I frequently frame stuff in the context of 'as a DM' or 'as a player' even though I've basically never DMed alone.
I guess I am looking for general advice from people. I am feeling a lot of anxiety about wanting to do a good job, and my lack of self confidence isn't helping.
Biggest problem I think I'll have is that I am -terrible- at roleplaying in character. I can describe what characters do, but if I'm on the spot to react in character I always freeze. The DMs I've played under all seem to be good at doing the theatrics, but I know I will suck at that and its making me lose confidence in my ability to pull off a good game at all. I know I know, I'm defeating myself before I start. Anyone else have this experience and have any helpful suggestions?
I'm good with rules. Rules and game mechanics are my strong point. Also the players I am wanting to run a game for very much not rules lawyers, so even if I was mistaken on a rule, they aren't gonna be pulling out a book to argue(like I would, lol). This is also part of what worries me though, as I know one character wants to basically be a diplomancer and I have no idea how to make it enjoyable for him.
Not too worried about designing combat encounters. I'm good at gauging monster difficulty. And I'll probably have an NPC tag along with them to give them a 4th character. How fleshed out the NPC ends up will be up to them.
Please Help!
I guess I am looking for general advice from people. I am feeling a lot of anxiety about wanting to do a good job, and my lack of self confidence isn't helping.
Biggest problem I think I'll have is that I am -terrible- at roleplaying in character. I can describe what characters do, but if I'm on the spot to react in character I always freeze. The DMs I've played under all seem to be good at doing the theatrics, but I know I will suck at that and its making me lose confidence in my ability to pull off a good game at all. I know I know, I'm defeating myself before I start. Anyone else have this experience and have any helpful suggestions?
I'm good with rules. Rules and game mechanics are my strong point. Also the players I am wanting to run a game for very much not rules lawyers, so even if I was mistaken on a rule, they aren't gonna be pulling out a book to argue(like I would, lol). This is also part of what worries me though, as I know one character wants to basically be a diplomancer and I have no idea how to make it enjoyable for him.
Not too worried about designing combat encounters. I'm good at gauging monster difficulty. And I'll probably have an NPC tag along with them to give them a 4th character. How fleshed out the NPC ends up will be up to them.
Please Help!