buddhafrog
First Post
After a 20 year break, I've started playing D&D again, this time DM'ing for my 9 y/o son and two friends. It's been so fun to see their wide-eye excitement - everything has been going great!
What I'm getting real hung up with is when and how to best use battle maps, dungeon tiles, ol' pencil and graph paper.
The other day we did our first short dungeon crawl trying to free a captured messenger that had an important letter for the PC's. I used the cut out dungeon tiles and it was amazing -- the tension of not knowing what was around the corner was palpable. This was one of the best things about the old days with graph paper -- you drew what the character saw, leaving the unknown filled with dreadful possibilities. Now, especially for the boys, they LOVE their mini's (OK, me too). So I'm trying to figure out the best way to incorporate all of these.
I'm in the process of printing off tons of tiles/maps. I have .pdf's of all the dungeon tiles and many of the e-skeleton map sets and more. When we use battle maps, I put the map on the table and place a thin acrylic sheet over it to keep it flat and enable me to use white board markers. This has worked well.
This may seem like a simple question, but I'm wondering if you could give me some examples of how/when you use these different types within your games and how you transition between them. Also, for town buildings (stores, etc), I have some small tiles - do you only use these if there are encounters here? If so, do you just throw it down during game play?
What I'm getting real hung up with is when and how to best use battle maps, dungeon tiles, ol' pencil and graph paper.
The other day we did our first short dungeon crawl trying to free a captured messenger that had an important letter for the PC's. I used the cut out dungeon tiles and it was amazing -- the tension of not knowing what was around the corner was palpable. This was one of the best things about the old days with graph paper -- you drew what the character saw, leaving the unknown filled with dreadful possibilities. Now, especially for the boys, they LOVE their mini's (OK, me too). So I'm trying to figure out the best way to incorporate all of these.
I'm in the process of printing off tons of tiles/maps. I have .pdf's of all the dungeon tiles and many of the e-skeleton map sets and more. When we use battle maps, I put the map on the table and place a thin acrylic sheet over it to keep it flat and enable me to use white board markers. This has worked well.
This may seem like a simple question, but I'm wondering if you could give me some examples of how/when you use these different types within your games and how you transition between them. Also, for town buildings (stores, etc), I have some small tiles - do you only use these if there are encounters here? If so, do you just throw it down during game play?