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New feat: Magic Premonition

MadLuke

First Post
MAGIC PREMONITION

The character has a special insight that allows him to predict ahead of time to have such magical principals, to better prepare for situations to come.
Prerequisites: Able to cast prepared spells, Wis 13.
Benefit: When choosing spells to memorize for the day, the caster may, in fact, ask for advice to the DM to know which spells are more likely to be useful in the following hours or within the time that will pass before the character can relax again and choose the new spells to memorize.
The DM may suggest to the PC a school Magic (eg Necromancy if that day he expects the group of adventurers will venture into a cursed crypt), a Domain (eg Fire if the DM has a confrontation with the Ice Giants) or a specific spell (eg "Clairaudience" auction will be useful if you think that you can listen to some dialogue).
Needless to say, it is understood as the DM will provide his advice according to their conscience, according to the adventure that has prepared, nothing will complain if the caster during the day will not detect any significant opportunity to make good use of the spell suggested . And of course this also ignores the fact that the supervening useless spell may have been caused by accidental circumstances (eg, the character who fails a Spot check, may have no interest in robbing a rich merchant who wears a bracelet, so the spell "Cat's Grace" is no longer useful), as determined by the PG (eg, the group decided to postpone the exploration of the crypt, or even anticipate it and thought the DM would have remained in the city) or the DM (eg the DM decides that a trader who could be subject to property, should suddenly leave immediately for another city and then they have no chance of interaction with PG).

Bye, MadLuke.
 

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RainOfSteel

Explorer


predict ahead of time to have such magical principals

Such magical principles as what? This description leaves me with no idea what this feat does. The mechanics further below do tell me what is going on, but I recommend rephrasing as:

"The character has a special insight that allows him to predict ahead of time what magical principles will probably provide the most benefit for the day."
 


krupintupple

First Post
A much simpler method would simply be having the feat read something like "once per encounter, you may swap out any prepared spell with any spell available on your spell list, domains included. You may only do this a number of times per day equal to 1 plus your (casting stat bonus)."

This way, there's no hard feelings if the DM neglects something, or the player misinterprets something they said. It's simply a "Oh, well, Myron the Mage actually had an acid breath memorized, instead of fireball...yeah..."
 

There's already a feat that sort of does this. It is Uncanny Forethought from Exemplars of Evil...

When preparing your daily allotment of spells, you can reserve a number of spell slots equal to your Intelligence modifi er. As a standard action, you can use one of these slots to cast a spell that you selected for the Spell Mastery feat. The level of the slot used must be equal to or greater than the level of the spell you intend to cast. Alternatively, as a full-round action, you can use a reserved slot to cast any spell that you know. The spell is resolved as normal, but for the purpose of the spell, your caster level is reduced by two. The level of the slot used must be equal to or greater than the level of the spell you intend to cast

Exemplars of Evil (p. 26)
 

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