Horwath
Legend
I've made a few new fighting styles;
Thrown weapon style - you can draw as many thrown waepons as you have attacks in a round for free.
Raise weapon damage die by one step for thrown weapons. They still use original value while used in melee attacks.
You can combine this style with dueling style.
Bladetorch style - while fighting with onehanded melee weapon in your main hand and only lit torch or lantern in your offhand you can add +1d8 fire damage to every attack you hit with your main hand weapon.
If you score critical hit against a creature that has sunlight sensitivity with this attack it recives its penalty until the end of your nex turn.
You have advantage on all check to keep your torch/lanter lit while you are holding it.
You dont get benefits of dueling style while fighting this way.
Guerilla fighter - you gain +5ft move speed while in light or medium armor without stealth penalty.
you get training in two skill from the following list;
athletics, acrobatics, stealth,survival, perception, nature, medicine.
skirmisher - you gain +10ft move speed while in light armor or no armor.
You gain +1 on either melee or ranged attacks while in light or no armor.
phalanx fighting style - while having shield equiped that you are proficient you gain +1 shield bonus to AC in addition to base shield bonus.
If you're next to a person using a shield you both gain +1 bonus to AC.
If you're next to two persons that have this style and shield equiped you gain +2 bonus to AC instead.
Thrown weapon style - you can draw as many thrown waepons as you have attacks in a round for free.
Raise weapon damage die by one step for thrown weapons. They still use original value while used in melee attacks.
You can combine this style with dueling style.
Bladetorch style - while fighting with onehanded melee weapon in your main hand and only lit torch or lantern in your offhand you can add +1d8 fire damage to every attack you hit with your main hand weapon.
If you score critical hit against a creature that has sunlight sensitivity with this attack it recives its penalty until the end of your nex turn.
You have advantage on all check to keep your torch/lanter lit while you are holding it.
You dont get benefits of dueling style while fighting this way.
Guerilla fighter - you gain +5ft move speed while in light or medium armor without stealth penalty.
you get training in two skill from the following list;
athletics, acrobatics, stealth,survival, perception, nature, medicine.
skirmisher - you gain +10ft move speed while in light armor or no armor.
You gain +1 on either melee or ranged attacks while in light or no armor.
phalanx fighting style - while having shield equiped that you are proficient you gain +1 shield bonus to AC in addition to base shield bonus.
If you're next to a person using a shield you both gain +1 bonus to AC.
If you're next to two persons that have this style and shield equiped you gain +2 bonus to AC instead.
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