Holy Bovine
First Post
What's your favourite way of putting the PCs together when starting a campaign (or after a TPK) and why?
Do you prefer to have the new PCs meet for the first time at the start of the adventure, e.g. in the proverbial tavern or another location?
Or do you prefer to ask the players a backstory on why their PCs know each other?
Or do you just totally ignore the issue and roll for initiative?
Personally my favourite way is asking the player to explain their PCs relationships prior to the campaign, but I wouldn't force them to add a lot of details. Just a simple explanation is enough, and more details can be retroactively created later on. Also I wouldn't force them to make it so that everybody knows everybody else.
I tend to do something similar - I leave it up to the players to determine why this group is working together. There should be shared goals/friends/whatever amoung a least a few of the party but the key for me as DM is that the players know that their PCs must work together. I'm sick to death of the annoying 'loner' PC who just has to do everything by himself. My attitude is that if that is what you want there are tons of CRPGs for you to go play...