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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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<blockquote data-quote="Maxperson" data-source="post: 9240603" data-attributes="member: 23751"><p>It depends on the DC, the skill of the PC and the circumstances. You are trying to blanket all DC10s into being handled one way and the game doesn't do that. </p><p></p><p>First, the DMG has no rules, but only guidelines. And the guidelines say the DM decides whether something is possible or not for ability checks, and in multiple areas of the DMG.</p><p></p><p>Second, the rules for ability checks are as follows. PHB Page 173, "The DM calls for an ability check when a character or monster attempts an action (other than an attack) that has a chance of failure. <strong>When the outcome is uncertain, the dice determine the results</strong>."</p><p></p><p>The ability check rules do not allow or disallow retries. The DMG guidelines do allow for retries, but with the caveat that the DM can rule a retry to be impossible. The DMG guidelines also add in the extra bit about only rolling if failure has meaning.</p><p></p><p>You are trying to take one section of the DMG guidelines(allows for retries), while ignoring the rest(DM decides if a retry is possible).</p><p></p><p>You only get to keep trying if the DM rules that you do. If he rules that you don't, you don't. That's what the DMG guidelines say.</p><p></p><p>None of the DMG stuff is RAW. It's all GAW(guidelines as written) and it is GAW for the DM to declare any task as impossible for a retry. RAW does not have any rules that allow retries. See the PHB section on ability checks. There's nothing there.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9240603, member: 23751"] It depends on the DC, the skill of the PC and the circumstances. You are trying to blanket all DC10s into being handled one way and the game doesn't do that. First, the DMG has no rules, but only guidelines. And the guidelines say the DM decides whether something is possible or not for ability checks, and in multiple areas of the DMG. Second, the rules for ability checks are as follows. PHB Page 173, "The DM calls for an ability check when a character or monster attempts an action (other than an attack) that has a chance of failure. [B]When the outcome is uncertain, the dice determine the results[/B]." The ability check rules do not allow or disallow retries. The DMG guidelines do allow for retries, but with the caveat that the DM can rule a retry to be impossible. The DMG guidelines also add in the extra bit about only rolling if failure has meaning. You are trying to take one section of the DMG guidelines(allows for retries), while ignoring the rest(DM decides if a retry is possible). You only get to keep trying if the DM rules that you do. If he rules that you don't, you don't. That's what the DMG guidelines say. None of the DMG stuff is RAW. It's all GAW(guidelines as written) and it is GAW for the DM to declare any task as impossible for a retry. RAW does not have any rules that allow retries. See the PHB section on ability checks. There's nothing there. [/QUOTE]
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New Unearthed Arcana Playtest Includes Barbarian, Druid, and Monk
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