The problem is simple. One of my players for an upcoming campaign has stated she simply doesn't want combat. None, zero. The other players think the idea is worth a shot. What in HADES DO I DO?
By the time you have no combat whatsoever, I don't think you're really playing D&D anymore, you're larping while sitting on a couch. It's group daydreaming. Rules mechanics are just not there. Nothing wrong with this in particular, but potentially very hard on a DM. I've told them all of this and they still want to give it a shot. I'm trying to get the player who came up with the idea to be DM, but she will need help. Any game "systems" or whatnot for these kind of games?
I'm one of those DMs that's addicted to store bought adventures, and while I deepen and lengthen the plots, I need that solid base to go from. I know no company that releases anything plots without combat in an adventure type format. I DO know one other format, though: Novels
Ways to get ideas, I'm sure, but not what I, in particular need.
Help!
Thanks!
Eltern
By the time you have no combat whatsoever, I don't think you're really playing D&D anymore, you're larping while sitting on a couch. It's group daydreaming. Rules mechanics are just not there. Nothing wrong with this in particular, but potentially very hard on a DM. I've told them all of this and they still want to give it a shot. I'm trying to get the player who came up with the idea to be DM, but she will need help. Any game "systems" or whatnot for these kind of games?
I'm one of those DMs that's addicted to store bought adventures, and while I deepen and lengthen the plots, I need that solid base to go from. I know no company that releases anything plots without combat in an adventure type format. I DO know one other format, though: Novels
Help!
Thanks!
Eltern