Li Shenron
Legend
So, does anybody have a system or guidelines or anything for assigning XP value to non-combat achievements and encounters?
I don't have a system, I have usually eyeballed an XP award based on how much of an achievement the completion of a task feels, including an evaluation of the effort and creativity but also whether the consequences are relevant for the story.
My only suggestion is to be careful about adding it to the combat XP. Make sure the total suits your preferred speed of advancement.
In other words, don't just ADD those to a campaign where combats are normally frequent, unless you want faster advancement. If you have fewer combats than average then it's ok. Otherwise consider slashing the combat XP.