DandD
First Post
There are speculations about Necromancers being rather their own class, instead of being a (substandart) subclass for the Wizard class. Ditto for Summoners. The game developers said that they want to try to find a way how to balance the "action economy", which is why said classes who create and handle dozens of creatures (like the beast-summoning druid, necromancers with their undead legions, wizards with their million summon monster-spells and such) are still in development.
For one-time conjuring and creation, I'd say that Rituals will surely take care for that. Animate Undead wasn't meant to be used in combat, anyway.
For one-time conjuring and creation, I'd say that Rituals will surely take care for that. Animate Undead wasn't meant to be used in combat, anyway.