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<blockquote data-quote="Arkhandus" data-source="post: 1252030" data-attributes="member: 13966"><p>Well, firstly, remove or clarify the entries Bardic Music, Fascinate, Countersong, Suggestion, Song Of Freedom, and Mass Suggestion. You don't state whether they're anything like the regular bardic music ability or anything. And how does Perform factor into all this? Can a Bard with absolutely no ranks in Perform really inspire his or her allies so much with his complete and utter lack of musical/poetic ability?</p><p> </p><p>I'd say give this modified Bard a bonus feat at 2nd, 7th, 11th, and 17th level. These can be any feats the Bard qualifies for. Otherwise, maybe you should boost the Hit Dice to d8s perhaps? Increases the Bard's prowess, versatility, or survivability after losing all those utilitarian spells.</p><p> </p><p>How many times per day can Inspiration be used, and is there a maximum number of rounds it can be used in a row? (i.e. doesn't the bard get hoarse after singing loudly for a bit, or weary from playing an instrument for some time?) Balance the Inspiration effects, and specify a range/AoE for them. Each use of Inspiration should grant the same benefit to all allies, not different benefits for each ally; the Bard sings a motivational tune for Competence, a battle hymn for Courage, an epic ballad for Heroics, a meditative/focusing chant for Magical, or plays an appropriate instrument for such effects. Doesn't make in-game sense otherwise.</p><p> </p><p>Competence should grant its morale bonus on all skill checks and ability checks. Courage should grant its morale bonus only to attack rolls and saves against fear. Heroics should grant its morale bonus on saving throws, and should grant a dodge bonus or luck bonus to AC. Magical should grant its morale bonus on Concentration, Spellcraft, and Use Magic Device checks, as well as caster level checks and dispel checks.</p><p> </p><p>I suggest you make Perform required for Inspiration somehow, such as requiring at least 3 ranks in Perform per point of Inspiration bonus to be granted. I.E. a Bard with only 6 ranks in Perform could never grant more than a +2 Inspiration bonus, until they gain more ranks in Perform. This would not replace the Bard-level-requirement for each Inspiration increase though, only add to it. Allow Bards to oppose eachother's music, such that, for instance, if the area of effect for one Bard's Inspiration overlaps the AoE of another Bard's Inspiration, they make opposed Perform checks each round to see which of their Inspirations takes effect in that area, negating the effect of the losing Bard's Inspiration in that area for the round. This would only apply when the Bards are granting different Inspiration benefits, i.e. a competence tune sounds rather different from a heroic tune, and the two would interfere with one another. This should be automatic though, since no one's gonna be inspired as two or more bards sing/play conflicting tunes that only interfere with the harmony and understanding of each tune (i.e. no way a mage is gonna benefit from a Magical Inspiration from his Bard ally if a rival Bard is simultaneously playing a chaotic battle hymn nearby).</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 1252030, member: 13966"] Well, firstly, remove or clarify the entries Bardic Music, Fascinate, Countersong, Suggestion, Song Of Freedom, and Mass Suggestion. You don't state whether they're anything like the regular bardic music ability or anything. And how does Perform factor into all this? Can a Bard with absolutely no ranks in Perform really inspire his or her allies so much with his complete and utter lack of musical/poetic ability? I'd say give this modified Bard a bonus feat at 2nd, 7th, 11th, and 17th level. These can be any feats the Bard qualifies for. Otherwise, maybe you should boost the Hit Dice to d8s perhaps? Increases the Bard's prowess, versatility, or survivability after losing all those utilitarian spells. How many times per day can Inspiration be used, and is there a maximum number of rounds it can be used in a row? (i.e. doesn't the bard get hoarse after singing loudly for a bit, or weary from playing an instrument for some time?) Balance the Inspiration effects, and specify a range/AoE for them. Each use of Inspiration should grant the same benefit to all allies, not different benefits for each ally; the Bard sings a motivational tune for Competence, a battle hymn for Courage, an epic ballad for Heroics, a meditative/focusing chant for Magical, or plays an appropriate instrument for such effects. Doesn't make in-game sense otherwise. Competence should grant its morale bonus on all skill checks and ability checks. Courage should grant its morale bonus only to attack rolls and saves against fear. Heroics should grant its morale bonus on saving throws, and should grant a dodge bonus or luck bonus to AC. Magical should grant its morale bonus on Concentration, Spellcraft, and Use Magic Device checks, as well as caster level checks and dispel checks. I suggest you make Perform required for Inspiration somehow, such as requiring at least 3 ranks in Perform per point of Inspiration bonus to be granted. I.E. a Bard with only 6 ranks in Perform could never grant more than a +2 Inspiration bonus, until they gain more ranks in Perform. This would not replace the Bard-level-requirement for each Inspiration increase though, only add to it. Allow Bards to oppose eachother's music, such that, for instance, if the area of effect for one Bard's Inspiration overlaps the AoE of another Bard's Inspiration, they make opposed Perform checks each round to see which of their Inspirations takes effect in that area, negating the effect of the losing Bard's Inspiration in that area for the round. This would only apply when the Bards are granting different Inspiration benefits, i.e. a competence tune sounds rather different from a heroic tune, and the two would interfere with one another. This should be automatic though, since no one's gonna be inspired as two or more bards sing/play conflicting tunes that only interfere with the harmony and understanding of each tune (i.e. no way a mage is gonna benefit from a Magical Inspiration from his Bard ally if a rival Bard is simultaneously playing a chaotic battle hymn nearby). [/QUOTE]
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