Note passing

Henrix

Explorer
Note passing can be tremendous fun. But it can also become too much. That has happened to em several times, both as player and GM.

When I feel I am (as DM) getting too many notes I start ignoring them, or answer them out loud, for all to hear. Or even start saying "no, your character does not have the time", if it's something they want to do on their own.

Talk it through with the group. Ask them to consider what sort of campaign they want, and tell them what sort of campaign you are interested in DMing. How they and you feel about good/evil, cooperating/non-cooperating PCs/players.
 

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