AslanC
Explorer
Hey everyone, any and all help is appreciated on this one.
I am starting a new 3.5 campaign next week and I want to make sure my players actually log time in the lower levels and not progress too quickly. That said I still want the game to be exciting and dynamic for them and not be a "wandering through the forest" type of game.
What advice can you seasoned DMs give me for types of encounters, etc that I could use that won't flood them with XP but still be exciting and fun?
Any questions or more information you need please ask and I will fill in the blanks
I am starting a new 3.5 campaign next week and I want to make sure my players actually log time in the lower levels and not progress too quickly. That said I still want the game to be exciting and dynamic for them and not be a "wandering through the forest" type of game.
What advice can you seasoned DMs give me for types of encounters, etc that I could use that won't flood them with XP but still be exciting and fun?
Any questions or more information you need please ask and I will fill in the blanks