My group loves fighting antagonists with character classes back in 3.5e. 4e actually gives around three ways of making (stating out) such characters. One way of via the Class templates (on p182 of the DMG), another way is via the NPC creation process (on p186) and simply creating an NPC just like a PC.
Question is, which of the three processes do you think is best for creating an NPC?
From our past games, we saw problems in running an NPC until the character's actually encounter them. Seems there will be quite a difference when combat begins. NPCs using the templates would be tougher since they have higher HPs and such for being Elite (or even Solo) monsters.* While NPCs created under the PC rules (may) have more powers.
* My players think it's quite unfair that NPC characters of the same level are tougher than they are (solo).
Question is, which of the three processes do you think is best for creating an NPC?
From our past games, we saw problems in running an NPC until the character's actually encounter them. Seems there will be quite a difference when combat begins. NPCs using the templates would be tougher since they have higher HPs and such for being Elite (or even Solo) monsters.* While NPCs created under the PC rules (may) have more powers.
* My players think it's quite unfair that NPC characters of the same level are tougher than they are (solo).