My take on the topic...
Here is my take on the topic. It borrows heavily from Rangers, but opens the door for any class to gain a companion. The feat cannot be used to gain a second companion. The companion you gain is definitely skewed towards being Martial (see below), and the Paragon Path also benefits characters that partake in melee more than any other. Please provide feedback
Note; I create images of stat-blocks and such to preserve formatting without futzing around with HTML. If you want to be able to copy and paste the content of the powers, you can grab a PDF version at
Honored Companions and the Fatebound
Feat
Honored Companion
Requirement: Level 2
Benefit: By forgoing training in your class, you gain an honored companion.
Restriction: You may not take this feat if you have a Class Feature that grants you a companion.
You sacrifice a class feature of your choice when you take this feat. You gain an Honored Companion.
Complete the statistics block below by following these rules:
- Select the race of your Honored Companion
- Grant attributes with the standard array (16, 14, 13, 12, 11, 10), and adding racial modifiers.
- Your Honored Companion is treated as being the same level as you.
- Your companion has hit points equal to 12, plus 6 times your level.
- All defenses are calculated according by applying the base 10, plus equipment modifiers and racial modifiers.
- Your companion gains training in one skill
- Choose a Companion role from Defender, Striker, or Leader
- Defenders gain the benefit of the Student of the Sword feat, and +2 to Fortitude
- Strikers gain the benefit from either Sneak of Shadows, or Warrior of the Wild, and +2 to Reflex
- Leaders gain the benefit of Student of Battle, and +2 to Will.
- All companions have simple melee, simple ranged, and light armor proficiencies.
- Your companion gains the same attribute increases at each level you do.
- Your companion has no action points, and healing surges equal to 1 + constitution modifier.
- Your Honored Companion starts with one non-magical melee weapon, non-magical armor, and an adventurer’s kit.
Your Honored Companion is subject to the same restrictions as detailed under “Commanding a Beast Companion” and “Beast Companions and Healing” in the Martial Power source book, with the exception that your Honored Companion can only be raised using the
Raise Dead ritual, and you do not gain any rituals from this feat.
You may not retrain Honored Companion while your companion is not present and alive. You may not re-acquire this feat once you have retrained it. You may not acquire a new Honored Companion.
Paragon Path
Fatebound
“Our lives are bound together, I live as you live, I fall as you fall.”
[FONT="]Prerequisites: [/FONT][FONT="]Honored Companion feat[/FONT]
[FONT="]
You have found your soul mate, and you have chosen to do battle against the darkness together. Walking and fighting as one, your shield complements the blade of your companion.[/FONT]
[FONT="]
Fatebound Path Features[/FONT]
[FONT="]Fateshield (11th level):[/FONT][FONT="]While you are within 5 squares of your companion, the companion gains +2 to all defenses.[/FONT]
[FONT="]Act as One(11th level):[/FONT][FONT="]When you spend an action point to take an extra action, your companion may take a move action.[/FONT]
[FONT="]One Soul, Two Forms(16th level): [/FONT][FONT="]When [/FONT][FONT="]you take a second wind, you can choose to spend a second healing surge and grant your companion additional hit points equal to your surge value.[/FONT]
[FONT="]Fatebound Exploits
[/FONT]