So the review of the DMG by [MENTION=85633]Neuroglyph[/MENTION] confirms NPC creation rules are in.
While i was a big fan of D&D4e's unique monsters approach, something which has been kept to a large extent in 5e, one thing I really do miss from 3e was the simple NPC classes, for making humanoid enemies and NPCs, like bandits, the local sage, etc. Monsters IMO should be unique, along with special villain types. But the NPC classes were useful for average opponents. They could also be combined with PC classes for unique flavors.
So can anyone who has the D&D 5e DMG please go into detail on the NPC rules? What kind are there?
While i was a big fan of D&D4e's unique monsters approach, something which has been kept to a large extent in 5e, one thing I really do miss from 3e was the simple NPC classes, for making humanoid enemies and NPCs, like bandits, the local sage, etc. Monsters IMO should be unique, along with special villain types. But the NPC classes were useful for average opponents. They could also be combined with PC classes for unique flavors.
So can anyone who has the D&D 5e DMG please go into detail on the NPC rules? What kind are there?