Appleseeth
First Post
There's been a couple times where I've wanted to see exactly how far I could push my players, as far as number of encounters goes. The last time I tried we did four encounters of equal level and then one encounter of one level higher before a rest and by then the Paladin was out of surges (he does stupid things to get himself KOed though), and that was at level 18. I think the last time before that I got them to seven and I was really egging them on and I think I had to turn a combat encounter into a skill challenge. That was level 7 I think.
So here's my real question: How many encounters can you really put a party through before they need to rest? Not before they want to rest, but before they need to.
So here's my real question: How many encounters can you really put a party through before they need to rest? Not before they want to rest, but before they need to.