It's always an event when Monte Cook Games launches a Kickstarter. As a company, they have mastered the art of crowdfunding, with several well-executed, extremely successful Kickstarters under their belt - the original Numenera in 2012 raised over half a million dollars, and in total the company has run 11 high-profile, slick campaigns. The latest promises to be more of the same - Numenera 2: Discovery & Destiny has launched!
This Kickstarter, five years after the original Numenera, is for two books entitled Discovery and Destiny. The first, Numenera Discovery, is, in their own words "a revision of the original Numenera corebook. Next summer, we will allow the original corebook to go out of print, and Numenera Discovery will take its place." However, MCG does go out of its way to point out that "Numenera Discovery is not a new edition".
The second book, Numenera Destiny, encompasses empire and community building. "You can make the world a better place. Help a community defend itself from abhumans or the iron wind. Create centers of learning or trade. Innovate, build, and protect. Manage an entire community and help it prosper and grow—or simply create a cool base or vehicle for your adventuring group."
The Kickstarter is certain to do well. I predict it funds in under an hour, and breaks the half-million barrier again. It's not a cheap one, though - it's for two books, and they cost $60 each in print; and if you want the full PDF set plus all the PDF stretch goals, it'll set you back a cool $100. MCG experimented - successfully! with it's Invisible Sun Kickstarter last year ($197 was the lowest pledge) and showed that expensive Kickstarters can work perfectly well.
As I said above, MCG Kickstarters are always an event. They're one of the companies to watch when they run a Kickstarter, because they invariably do it spectacularly. I think it's fair to say that these guys are experts at this!
Find the Kickstarter right here!
MCG's previous Kickstarters, which started annually and then become twice/year in 2015, include:
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This Kickstarter, five years after the original Numenera, is for two books entitled Discovery and Destiny. The first, Numenera Discovery, is, in their own words "a revision of the original Numenera corebook. Next summer, we will allow the original corebook to go out of print, and Numenera Discovery will take its place." However, MCG does go out of its way to point out that "Numenera Discovery is not a new edition".
The second book, Numenera Destiny, encompasses empire and community building. "You can make the world a better place. Help a community defend itself from abhumans or the iron wind. Create centers of learning or trade. Innovate, build, and protect. Manage an entire community and help it prosper and grow—or simply create a cool base or vehicle for your adventuring group."
The Kickstarter is certain to do well. I predict it funds in under an hour, and breaks the half-million barrier again. It's not a cheap one, though - it's for two books, and they cost $60 each in print; and if you want the full PDF set plus all the PDF stretch goals, it'll set you back a cool $100. MCG experimented - successfully! with it's Invisible Sun Kickstarter last year ($197 was the lowest pledge) and showed that expensive Kickstarters can work perfectly well.
As I said above, MCG Kickstarters are always an event. They're one of the companies to watch when they run a Kickstarter, because they invariably do it spectacularly. I think it's fair to say that these guys are experts at this!
Find the Kickstarter right here!
MCG's previous Kickstarters, which started annually and then become twice/year in 2015, include:
- Numenera: A new roleplaying game from Monte Cook ($517,255, August 2012)
- The Strange, a Tabletop RPG by Bruce Cordell & Monte Cook ($418,478, October 2013)
- Exclusive Numenera Boxed Set Edition ($286,565, November 2014)
- No Thank You, Evil! a Game of Make-Believe for Families ($111,750, May 2015)
- Numenera: Into the Ninth World ($417,560, August 2015)
- Worlds of the Cypher System ($304,430, February 2016)
- Invisible Sun ($664,274, August 2016)
- No Thank You, Evil! The Adventures Continue ($60,112, October 2016)
- A Strange Box ($162,819, February 2017)
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