Laslo Tremaine
Explorer
I'm about 2/3 of the way through the solo game and having a pretty good time.
Most of the changes that they have made to the 3e ruleset I find to be pretty acceptable, and understandable. Combat and gameplay are pretty fun and interesting.
But I have one major gripe...
What I can't stand is all of the boxes, crates, barrels, chests, desks, armoires and chests of drawers that have random treasure in them. When I am wandering around the city in chapter 1, I feel obligated to look in each and every one of these just incase I find a potion or some such. It does not make me feel like a mighty hero, it makes me feel like a bum who's going dumpster diving (and man you would not believe what these people leave lying about!). Worse yet, they put these things in temples, taverns and houses, so now I feel like a common, petty thief (and I'm not even playing a rogue!). My biggest gripe is that it seems that the game is ballanced with the assumption that you will be opening each and every one of these conatiners (without the various potions that I have found, the game would be much, much more difficult).
Who was the designer who though this would be fun?!?!
How many people, when playing the solo game, ignore these things in favor of roleplaying (my Paladin of Tyr would NEVER stoop to scrounging and thieving!)... I wish I could, but I just can't say no! I need a 12 step program to help me stop the insanity!
Most of the changes that they have made to the 3e ruleset I find to be pretty acceptable, and understandable. Combat and gameplay are pretty fun and interesting.
But I have one major gripe...
What I can't stand is all of the boxes, crates, barrels, chests, desks, armoires and chests of drawers that have random treasure in them. When I am wandering around the city in chapter 1, I feel obligated to look in each and every one of these just incase I find a potion or some such. It does not make me feel like a mighty hero, it makes me feel like a bum who's going dumpster diving (and man you would not believe what these people leave lying about!). Worse yet, they put these things in temples, taverns and houses, so now I feel like a common, petty thief (and I'm not even playing a rogue!). My biggest gripe is that it seems that the game is ballanced with the assumption that you will be opening each and every one of these conatiners (without the various potions that I have found, the game would be much, much more difficult).
Who was the designer who though this would be fun?!?!
How many people, when playing the solo game, ignore these things in favor of roleplaying (my Paladin of Tyr would NEVER stoop to scrounging and thieving!)... I wish I could, but I just can't say no! I need a 12 step program to help me stop the insanity!