mach1.9pants
Hero
Undead also hate life and unless something controlling them tells them not to they will kill any living creature they detect.
Can you point me to where it says that? AFAIK a uncontrolled created skeleton will just do nothing.
Undead also hate life and unless something controlling them tells them not to they will kill any living creature they detect.
Then what's the deal with all these skeletons standing around in dungeon rooms who attack adventurers on sight?AFAIK a uncontrolled created skeleton will just do nothing.
There a few instances:
Oddly enough, Zombies have a Saving Throw bonus of Wisdom +0 (their actual Wis gives a -2 penalty)
I've never even heard of a game played by anyone where skeletons, zombies, necromancy, and animating corpses wasn't unarguably pure evil. Are you telling me people actually argue that it's not?
Tuxgeo - And I disagree with you that "invasion of privacy" is an act of evil on any level.
The 2E Necromancer's Handbook explicitly states that it is not. In general in 2E products, there's a lot of back-and-forth as to whether it's evil, usually hinging on the mechanism of animation. Specifically, if Skeletons and Zombies are essentially "Magical Puppets", animated by a magical force created by the caster, not drawing from the soul of the dead or whatever, they're not explicitly evil. Whereas if they are somehow binding or recalling the soul of the dead person in order to animate the Skeleton or Zombie, it is evil.
Higher undead pretty much all involve the soul, so creating those tends to be evil.
I think it's a pretty easy case to make once you get past people being all "EW DEAD BODIES ICK!" and so on.
The whole notion that it was definitely, always capital-e Evil is a post-3E revision.
Magic puppets or not that skeleton, body, or remains belongs to someone. Necromancy is a clear violation of the dead's physical remains, that's just common sense, regardless of what a book says. The soul doesn't have to be involved, disturbing the bodies of the dead is on it's own a taboo, and to reanimate them against their owner's consent is a violation. It is evil. Ask any ancient culture in the world.
EDIT - Also, what if you DO have consent?
This was what I was going to add. I think it would be interesting to have a culture that saw being animated as the last thing they could do in this world--they're giving their remains to become laborers and protectors of their family. A society like this would see cremation and burial as evil, because they're wasteful.
But the core assumption of most campaign settings seems to be that remains are viewed as sacred. If remains are sacred, then animating them is evil.
Thaumaturge.