Official D&D Sage Advice Compendium Updated

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium. New things: [NEW] Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature...

Sorry if someone already posted this, but yesterday the Sage Advice Compendium got updated: http://dnd.wizards.com/articles/sage-advice/sage-advice-compendium.

New things:

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a dragonborn sorcerer with a draconic bloodline have two different kinds of Draconic Ancestry? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A dragonborn sorcerer can choose a different ancestor for the racial trait and for the Dragon Ancestor feature. Your choice for the racial trait is your actual ancestor, while the choice for the class feature could be your ancestor figuratively—the type of dragon that bestowed magic upon you or your family or the kind of draconic artifact or location that filled you with magical energy.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Do the benefits from Bardic Inspiration and the [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell stack? Can they be applied to the same roll? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes, different effects stack if they don’t have the same name. If a creature makes an ability check while it is under the effect of a [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]guidance [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell and also has a Bardic Inspiration die, it can roll both a d4 and a d6 if it so chooses.

[NEW]
[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is the intent that a bard gets to know the number rolled on an attack roll or ability check before using Cutting Words, or should they always guess? If used on a damage roll, does Cutting Words apply to any kind of damage roll including an auto-hit spell like [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]
You can wait to use Cutting Words after the roll, but you must commit to doing so before you know for sure whether the total of the roll or check is a success or a failure. You can use Cutting Words to reduce the damage from any effect that calls for a damage roll (including [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]magic missile[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]) even if the damage roll is not preceded by an attack roll.


[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does the fighter’s Action Surge feature let you take an extra bonus action, in addition to an extra action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Action Surge gives you an extra action, not an extra bonus action. (Recent printings of the [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Player’s Handbook [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]no longer include the wording that provoked this question.)




[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a bound and gagged druid simply use Wild Shape to get out? It’s hard to capture someone who can turn into a mouse at will. [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Transforming into a different size can be an effective way of escaping, depending on the nature of the bonds or confinement. All things considered, someone trying to keep a druid captive might be wise to stash the prisoner in a room with an opening only large enough for air to enter.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can a monk use Stunning Strike with an unarmed strike, even though unarmed strikes aren’t weapons? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. Stunning Strike works with melee weapon attacks, and an unarmed strike is a special type of melee weapon attack. The game often makes exceptions to general rules, and this is an important exception: that unarmed strikes count as melee weapon attacks despite not being weapons.


[NEW]


[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Can the rogue’s Reliable Talent feature be used in conjunction with Remarkable Athlete or Jack of All Trades? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. Each of these features has a precondition for its use; Reliable Talent activates when you make an ability check that uses your proficiency bonus, whereas the other two features activate when you make an ability check that doesn’t use your proficiency bonus. In other words, a check that qualifies for Reliable Talent doesn’t qualify for Remarkable Athlete or Jack of All Trades. And Remarkable Athlete and Jack of All Trades don’t work with each other, since you can add your proficiency bonus, or any portion thereof, only once to a roll.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The Shield Master feat lets you shove someone as a bonus action if you take the Attack action. Can you take that bonus action before the Attack action? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]No. The bonus action provided by the Shield Master feat has a precondition: that you take the Attack action on your turn. Intending to take that action isn’t sufficient; you must actually take it before you can take the bonus action. During your turn, you do get to decide when to take the bonus action after you’ve taken the Attack action. This sort of if-then setup appears in many of the game’s rules. The "if" must be satisfied before the "then" comes into play.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Is there a hard limit on how many short rests characters can take in a day, or is this purely up to the DM to decide? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The only hard limit on the number of short rests you can take is the number of hours in a day. In practice, you’re also limited by time pressures in the story and foes interrupting.

[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]If the damage from [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]reduces a half-orc to 0 hit points, can Relentless Endurance prevent the orc from turning to ash? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Yes. The [FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]spell turns you into dust only if the spell’s damage leaves you with 0 hit points. If you’re a half-orc, Relentless Endurance can turn the 0 into a 1 before the spell can disintegrate you.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What happens if a druid using Wild Shape is reduced to 0 hit points by [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]disintegrate[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]? Does the druid simply leave beast form? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]The druid leaves beast form. As usual, any leftover damage then applies to the druid’s normal hit points. If the leftover damage leaves the druid with 0 hit points, the druid is disintegrated.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Using 5-foot squares, does [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]affect a single square? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Cloud of daggers [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT](5 ft. cube) can affect more than one square on a grid, unless the DM says effects snap to the grid. There are many ways to position that cube.




[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]What actions can monsters use to make opportunity attacks? Are Multiattack and breath weapon actions allowed? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]A monster follows the normal opportunity attack rules ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]PH[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 195), which specify that an attack of opportunity is one melee attack. That means a monster must choose a single melee attack to make, either an attack in its stat block or a generic attack, like an unarmed strike. Multiattack doesn’t qualify, not only because it’s more than one attack, but also because the rule on Multiattack ([FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]MM[/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT], 11) states that this action can’t be used for opportunity attacks. An action, such as a breath weapon, that doesn’t include an attack roll is also not eligible.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]The [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]stinking cloud [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]spell says that a creature wastes its action on a failed save. So can it still use a move or a bonus action or a reaction? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Correct. The gas doesn’t immobilize a creature or prevent it from acting altogether, but the effect of the spell does limit what it can accomplish while the cloud lingers.



[NEW]

[FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania]Does a creature with Magic Resistance have advantage on saving throws against Channel Divinity abilities, such as Turn the Faithless? [/FONT][/FONT][FONT=Bookmania,Bookmania][FONT=Bookmania,Bookmania][/FONT][/FONT]Channel Divinity creates magical effects (as stated in both the cleric and the paladin). Magic Resistance applies.





I wish the reply on stinking cloud had been more precise - since losing action loses you your bonus action too. Movement and reactions are fine but *technically* spending your action stretching is not the same as losing your action or cannot take action so this reply means...

Inside stinking cloud with failed save, I can still use bonus action abilities and spells that are otherwise legal.

If that's the actual intent, fine, but it seems off.
 

epithet

Explorer
There's a real question of whether or not you select all targets before you start resolving the attack rolls. Aside from a tweet from Mearls a year into the life of 5e, I can't find anything definitive. He did reply to Crawford, and Crawford didn't correct him, so take that for what it's worth.

As for for the bonus action timing regarding Eldritch Blast, I have to defer to Crawford's statement that explicit prevents nesting unless an exception is specified:

You don't, though. Honestly, you don't have to defer to Jeremy Crawford or Mike Mearls or anyone else. There are the published rules, there are your table's rules, and everything else is just advice. Jeremy can't change the rules on Twitter, or even through a Sage Advice pdf. The rules only change with errata.

Edit: it is worth pointing out that Sage Advice does not purport to tell you how Jeremy runs a game, or how he thinks you should run a game. Sage Advice exists to give you an interpretation of the rules that will be, as much as possible, uniformly consistent with other rules and suggested interpretations. He's trying to maintain an integrated system, not to make your game awesome. Frankly, I suspect that Jeremy Crawford believes that a DM running an awesome game will maybe take a look at the Sage Advice and then make his own mind up about how to rule over his own tabletop.
 
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5ekyu

Hero
You don't, though. Honestly, you don't have to defer to Jeremy Crawford or Mike Mearls or anyone else. There are the published rules, there are your table's rules, and everything else is just advice. Jeremy can't change the rules on Twitter, or even through a Sage Advice pdf. The rules only change with errata.

Edit: it is worth pointing out that Sage Advice does not purport to tell you how Jeremy runs a game, or how he thinks you should run a game. Sage Advice exists to give you an interpretation of the rules that will be, as much as possible, uniformly consistent with other rules and suggested interpretations. He's trying to maintain an integrated system, not to make your game awesome. Frankly, I suspect that Jeremy Crawford believes that a DM running an awesome game will maybe take a look at the Sage Advice and then make his own mind up about how to rule over his own tabletop.
FWIW the sage compendium does snswer the attscks wuestion for dpells - resolve sequentially. You font have to declare all targets st start.
 

Maxperson

Morkus from Orkus
Nor do they forbid it.

This is meaningless. The rules also do not forbid a longsword from nuking anything it hits and vaporizing a mile square. Just because something is not explicitly forbidden, does not make it allowed. Only what is specifically allowed is allowed. Any other mechanics you want to add you have to create rules for.

In 5e it specifically says that you can move in-between weapon attacks, so by RAW weapon attacks are the only attacks you can move in-between.

That puts the resolution in the realm of a ruling, not the rules. You're certainly welcome to read the rules in the most restrictive manner, but I don't.

No it doesn't. A ruling concerns an ambiguity or hole in the rule. There is no ambiguity or hole here. The rule is crystal clear and covers what it is supposed to cover. If you want to create a new rule that allows you to move in-between spell attacks, create it. But it's a house rule, not a ruling.
 

Lord Twig

Adventurer
Just to throw another data point out there. For the eldritch knight, War Magic says, "when you use your action to cast a cantrip, you can make one weapon attack as a bonus action". So before you cast the cantrip, you have no bonus action available, as nothing has granted you the bonus action yet. Therefore your weapon attack would come after the cantrip.

Whereas for their Arcane Charge ability it says, "you gain the ability to teleport up to 30 feet to an unoccupied space you can see when you use your Action Surge. You can teleport before or after the additional action." This is not a bonus action, but a special action (special movement?) granted by the Arcane Charge ability, but it is an explicit exception to the rule of having to take the granted action after the triggering action.

Personally I listened to the Dragon Talk podcast and Jeremy's reasoning made sense. Just have the free shield bash go after all of your other attacks. If you want to knock someone down first, use your first attack for it. One of the barbarian's special abilities is getting advantage to attack with the drawback that everyone else has advantage to hit them back in the process. Giving a fighter (or whoever else takes the feat) advantage for an athletics roll seems a little overpowered. And that is in addition to the other abilities granted by the feat. It is still a really good teamwork feat.

I also require you to pick all targets for your Magic Missile spell before you roll. The spell explicitly says that all missiles strike simultaneously. But each missile damage is rolled separately, unlike some bizarre ruling that Jeremy made once.

I do let players determine results before picking the next target for spells like scorching ray or eldritch blast, but you can't do anything else in between. The spell is instantaneous. I am being generous in letting them pick targets one at a time already.

If you try to counterspell someone that tries to counterspell your spell, you can, but you lose your other spell so there is no point and you wasted another spell. I don't care if it is RAW. I'm not letting you cast two spells simultaneously. Players are fine with this because then they can counterspell the BBEG without these shenanigans stopping them. And his spells are probably more powerful than theirs anyway.
 



Hussar

Legend
"Fake rules"

No, the fake rule is the stuff you are making up to fit your interpretation. I'm simply reading the rules that are there.

Is there any rule that states that you can break up your Attack Action with a Bonus Action? Yes or no? Is the rule there?

Because, since we're talking about RAW, the only thing we get to discuss is what is explicitly stated. You don't get to invent stuff just because you like it. Well, you do actually. I'd probably rule that you could use shield bash in the middle of the attack too. But, I'd do so knowing that this wasn't RAW but something for my table. Which is fine. It's my table.

I don't see why you need official approval of your rulings. RAW does not say what you want it to say, so, rule otherwise. No problem. But, don't pretend that your additions are RAW.
 

Yunru

Banned
Banned
No, the fake rule is the stuff you are making up to fit your interpretation. I'm simply reading the rules that are there.

Is there any rule that states that you can break up your Attack Action with a Bonus Action? Yes or no? Is the rule there?

Because, since we're talking about RAW, the only thing we get to discuss is what is explicitly stated. You don't get to invent stuff just because you like it. Well, you do actually. I'd probably rule that you could use shield bash in the middle of the attack too. But, I'd do so knowing that this wasn't RAW but something for my table. Which is fine. It's my table.

I don't see why you need official approval of your rulings. RAW does not say what you want it to say, so, rule otherwise. No problem. But, don't pretend that your additions are RAW.
My additiona? Mr. (Ms.? Mrs.?) 'Actions are indivisible despite it not being written anywhere, or in any offical source'?
 

Markh3rd

Explorer
What is funny is most games don't go over level 10, so really, it's an argument that in the real world doesn't mean much at all. Even if you allow attack, slam, attack they get one attack with advantage. Vs a greater invisibility rogue lol.
 

Ristamar

Adventurer
You don't, though. Honestly, you don't have to defer to Jeremy Crawford or Mike Mearls or anyone else. There are the published rules, there are your table's rules, and everything else is just advice. Jeremy can't change the rules on Twitter, or even through a Sage Advice pdf. The rules only change with errata.

Edit: it is worth pointing out that Sage Advice does not purport to tell you how Jeremy runs a game, or how he thinks you should run a game. Sage Advice exists to give you an interpretation of the rules that will be, as much as possible, uniformly consistent with other rules and suggested interpretations. He's trying to maintain an integrated system, not to make your game awesome. Frankly, I suspect that Jeremy Crawford believes that a DM running an awesome game will maybe take a look at the Sage Advice and then make his own mind up about how to rule over his own tabletop.

When I say defer, I'm referring to official interpretation of the rules. It doesn't necessarily mean I plan on running them the same way at my own table. That being said, I'm not the type that goes looking for an answer on the internet regarding a piece of rule advice or interpretation and then gets upset if I don't like what I find. I want to know the designer intent regardless of how I run it.
 

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