Crothian
First Post
Psion said:Those who were active on the internet in the waning days of 2e should know of what I speak.
Palladium started doing that, Star Wars started doing that...it was not just D&D at the time though.
Psion said:Those who were active on the internet in the waning days of 2e should know of what I speak.
It's the theory of network externalities applied to gaming - basically it means that the more people who use a commodity the more benefit they receive from it.Korimyr the Rat said:That's amusing-- I can't imagine how someone would think the OGL could accomplish that, especially since the system most covered by the OGL is not suitable for every genre or playstyle.
It has, however, acheived a relatively similar goal-- it has reduced the number of systems most players have to learn in order to experience a very broad variety of games in several different genres.
Rasyr said:I think the OGL is a failure (in the long term).
Rasyr said:However, unless the body of OGC that is available in SRD format grows, it will stagnate. Other companies are not going to want to purchase a rival's products to get the OGC, and they do not want their OGC made available for free while their products still have a shelf life. This is another of those Catch22 situations because by the time that the product's shelf life is essentially finished, nobody wants to use that OGC as they have already gone ahead and developed their own.
I agree with all your points yet...Rasyr said:I think that in the long term (which hasn't been reached yet), that the OGL will be a failure. ETC.