Tewligan
First Post
That's actually how I used N1 in my current 1e campaign, in fact! I used the map and a lot of the room descriptions, but pretty much totally restocked it with encounters and treasures to suit the adventure I was writing. I get more use out of module maps than I do the published material that goes along with them.Speaking of space and flexibility, B1 doesn't even have specific beasts/treasure attached to each room (there's just a list in the back). The DM looks at the list (if he wants) and matches the beast/treasure to whatever room he wants. It would be very easy to just ignore the list and adapt the dungeon to whatever play level you wanted, which is cool. Plus, Carr doesn't recommend filling every room with a beast, which is consistent with comments here about N1.