IanArgent
First Post
I really would have preferred an Iron Heroes or combo based system. Having a feint leading into powerful attack just feels like more fun for me. For teamwork fun, have the combo work for two synced people (feat). Warlord slashes right, knocking aside the enemies sword, Fighter slashes left. The rogue runs up the fighters back, leaps at the BBEG with knife outstretched and his protection down.
Too much work for too little effect. the At-will/encounter/daily power economy gets most of that without needing any book/token-keeping.