HalfElfSorcerer
First Post
(Courtesy someone on the Wizards boards for the idea)
No, I'm not going to do them all myself. I need YOU to submit the ideas and keep this thread alive! Please label each Way to Freak Out Your Players (WTFOYP) with the next number in line. We can do it!
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1. When the characters walk into a room, pull out all your six-sided dice. If you are an experienced DM, this is quite a lot. Count them, then mumble audibly, "I knew I should have bought more at the game store yesterday." Roll the dice. Pull out a calculator and add something up. Repeat until one of the players cracks and runs screaming into the night.
2. At the beginning of one session, decide to disallow wizards, clerics, rogues and fighters because they are "broken."
Keep 'em coming!
No, I'm not going to do them all myself. I need YOU to submit the ideas and keep this thread alive! Please label each Way to Freak Out Your Players (WTFOYP) with the next number in line. We can do it!
---
1. When the characters walk into a room, pull out all your six-sided dice. If you are an experienced DM, this is quite a lot. Count them, then mumble audibly, "I knew I should have bought more at the game store yesterday." Roll the dice. Pull out a calculator and add something up. Repeat until one of the players cracks and runs screaming into the night.
2. At the beginning of one session, decide to disallow wizards, clerics, rogues and fighters because they are "broken."
Keep 'em coming!