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<blockquote data-quote="Stalker0" data-source="post: 8948633" data-attributes="member: 5889"><p>The Paladin's new abjure foes is honestly an extremely powerful ability. The key is....even on a passed save the target is still dazed. Melee monsters that are dazed get neutered, as you can move away from them without taking an OA, and if they move back into melee they can't attack. As long as you have room to move, a dazed melee monster should never be able to damage you.</p><p></p><p>As far as the new smites go, as crazy as it sounds, I think Glimmering Smite may be the creme de la creme. Its a no save spell that grants advantage on all attacks against the monster for the entire party for a full minute. And did I mention the NO SAVE. That's a solo slayer right there</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8948633, member: 5889"] The Paladin's new abjure foes is honestly an extremely powerful ability. The key is....even on a passed save the target is still dazed. Melee monsters that are dazed get neutered, as you can move away from them without taking an OA, and if they move back into melee they can't attack. As long as you have room to move, a dazed melee monster should never be able to damage you. As far as the new smites go, as crazy as it sounds, I think Glimmering Smite may be the creme de la creme. Its a no save spell that grants advantage on all attacks against the monster for the entire party for a full minute. And did I mention the NO SAVE. That's a solo slayer right there [/QUOTE]
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