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OOC - [d20 Cthulhu - Fathers]
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<blockquote data-quote="Tay-Dor" data-source="post: 154737" data-attributes="member: 3020"><p>Alright...I'm dumping the psychic idea. The character I want to play jelled really well after I thought about his ability scores. And I printed a copy of the character sheed pda file off of the WOTC site. So that's helped me think of skills and such as I wait for the book.</p><p></p><p> Here's amy basic concept.</p><p></p><p><strong>Antonio "Whisper" Calavichi</strong></p><p>Str 9, Dex 13, Con 8, Int 13, Wis 15, Cha 15</p><p> The son of a Boston Mafia don. (Woulda been New York, but since we're starting in boston...an easy change) Antonio's father was grooming him to take over the Family "buisness" eventually, but their enemies struck too quickly. In the dead of night, their house was set on fire, claiming the life of Antonio's father, Don Calavichi. Antonio suffered severe smoke inhalation and was taken into hiding by some loyal retainers. When Antonio has recooperated, it was too late, someone else had taken over and Antonio's power base was too small to do more than become another Soldier for the Family. Antonio is of course dreaming of the day he can avenge his father and recaim what is his.</p><p></p><p> Some permanent damage from the smoke inhalation explains why his Str is 9 and his Con is 8.</p><p></p><p>His core skills, with approval from the kindly GM are:</p><p> Bluff, Diplomacy, Forgery, Gather Information, Hide, Innuendo, Intimidate, Knowledge (Mafia), Listen, Move Silently, Sense Motive, Spot.</p><p></p><p>Reasoning: The social skills, knowledge, and forgery were what he was being trained in by his father. Then after his father's death, he had to pick up some of the other skills for survival and use as a Soldier type.</p><p></p><p>He'll start out with a +6 Diplomacy and Intimidate. I might take the Persuasive feat, but I'll wait and check the CoC book when I get it in a couple days.</p></blockquote><p></p>
[QUOTE="Tay-Dor, post: 154737, member: 3020"] Alright...I'm dumping the psychic idea. The character I want to play jelled really well after I thought about his ability scores. And I printed a copy of the character sheed pda file off of the WOTC site. So that's helped me think of skills and such as I wait for the book. Here's amy basic concept. [B]Antonio "Whisper" Calavichi[/B] Str 9, Dex 13, Con 8, Int 13, Wis 15, Cha 15 The son of a Boston Mafia don. (Woulda been New York, but since we're starting in boston...an easy change) Antonio's father was grooming him to take over the Family "buisness" eventually, but their enemies struck too quickly. In the dead of night, their house was set on fire, claiming the life of Antonio's father, Don Calavichi. Antonio suffered severe smoke inhalation and was taken into hiding by some loyal retainers. When Antonio has recooperated, it was too late, someone else had taken over and Antonio's power base was too small to do more than become another Soldier for the Family. Antonio is of course dreaming of the day he can avenge his father and recaim what is his. Some permanent damage from the smoke inhalation explains why his Str is 9 and his Con is 8. His core skills, with approval from the kindly GM are: Bluff, Diplomacy, Forgery, Gather Information, Hide, Innuendo, Intimidate, Knowledge (Mafia), Listen, Move Silently, Sense Motive, Spot. Reasoning: The social skills, knowledge, and forgery were what he was being trained in by his father. Then after his father's death, he had to pick up some of the other skills for survival and use as a Soldier type. He'll start out with a +6 Diplomacy and Intimidate. I might take the Persuasive feat, but I'll wait and check the CoC book when I get it in a couple days. [/QUOTE]
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