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[OOC] Pathfinder: Giantslayer
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<blockquote data-quote="Kaodi" data-source="post: 6633386" data-attributes="member: 1231"><p>Just going to repost the whole thing with the additions if that is alright. </p><p></p><p>[sblock=Character Sheet][sblock=RACE]Race: Giantblood</p><p>Type: Humanoid (Giant, Human) 0 rp</p><p>Size: Large 7 rp</p><p>Base Speed: Normal 0 rp</p><p>Ability Score Modifiers: Human Heritage 0 rp</p><p>Languages: Linguist 1 rp </p><p>Racial Traits:</p><p>Ability Score Racial Traits:</p><p>None</p><p>Defense Racial Traits:</p><p>Natural Armor 2 rp</p><p>Feat and Skill Racial Traits:</p><p>None</p><p>Magical Racial Traits:</p><p>None</p><p>Movement Racial Traits:</p><p>None</p><p>Offense Racial Traits:</p><p>Reach 2 rp (advanced)</p><p>Senses Racial Traits:</p><p>None</p><p>Weakness Racial Traits:</p><p>None</p><p>Other Racial Traits:</p><p>None</p><p></p><p>Total: 12 rp</p><p>[/sblock]</p><p></p><p>[sblock=CHARACTER]INFORMATION</p><p>Name: Alguhn Snarr</p><p>Player: Kaodi</p><p>Race: Giantblood</p><p>Class: Ranger (Infiltrator/Skirmisher)</p><p>Level: 1</p><p>Alignment: Lawful Good</p><p>Languages: Common, Giant</p><p>Deity: Abadar</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 28</p><p>Height: 8'1"</p><p>Weight: 506</p><p>Hair Color: Sandy Blonde</p><p>Eye Color: Dark Grey</p><p>Skin Color: Medium Tan</p><p></p><p>ABILITIES</p><p>Str: 20 +5 (10 points, +2 racial, +2 size)</p><p>Dex: 11 +0 (3 points, -2 size)</p><p>Con: 14 +2 (5 points)</p><p>Int: 10 +0 (0 points)</p><p>Wis: 14 +2 (5 points)</p><p>Cha: 11 +0 (1 points)</p><p></p><p>COMBAT</p><p>HP: 13 [d10, +2 Con, +1 FC]</p><p>AC: 19 [10 base, -1 size, +7 armour, +2 shield, +1 natural]</p><p>AC Touch: 9 [10 base, -1 size]</p><p>Flatfooted: 19 [10 base, -1 size, +7 armour, +2 shield, +1 natural]</p><p>Init: +0 [0 Dex]</p><p>CMB: +7 [1 BAB, +5 Str, +1 size]</p><p>CMD: 17 [10 base, +1 BAB, +5 Str, +0 Dex, +1 size]</p><p>Fortitude: +4 [2 base, +2 Con]</p><p>Reflex: +2 [2 base, +0 Dex]</p><p>Will: +2 [0 base, +2 Wis]</p><p>Speed: 20'</p><p></p><p>WEAPON</p><p>Large Longsword: Attack: +5 [1 BAB, +5 Str, -1 SZ], Damage: 2d6+5, Crit: 19-20, Type: S</p><p>Large Dagger: Attack +5 [1 BAB, +5 Str, -1 SZ], Damage: 1d6+5, Crit: 19-20, Type: S or P</p><p>Large Longbow: Attack +0 [1 BAB, -1 SZ], Damage: 2d6, Crit: 20/x3, Type: P, Range: 100 ft.</p><p></p><p>ARMOR</p><p>Splint Mail: AC: +7, MDB +0, ACP: -7</p><p>Heavy Steel Shield: AC: +2, ACP: -2</p><p></p><p>RACIAL</p><p>Type: Humanoid (giant, human)</p><p>Abilities: +2 Str</p><p>Base Speed: 30'</p><p>Favored: Ranger (HP)</p><p>Natural Armor +1</p><p>Reach 10'</p><p></p><p>CLASS: Ranger</p><p>Armor/Weapons: Light and medium armour, shields (except tower shields) / simple and martial weapons</p><p>Favoured Enemy (Giant +2), Track +1, Wild Empathy</p><p></p><p>FEATS</p><p>Heavy Armour Proficiency</p><p></p><p>TRAITS</p><p>Student of Giantkind - +1 trait bonus to Diplomacy and K (Local) checks for giants, K (Local) is a class skill</p><p>Rich Parents - Starting wealth is 900 gp</p><p></p><p>SKILLS 6 [6 base, +0 Int]</p><p>Climb +2 (1 rank, +3 CS, +5 Str, -7 ACP)</p><p>Heal +6 (1 rank, +3 CS, +2 Wis)</p><p>K (Local) +4 (1 rank, +3 CS, +0 Int)</p><p>Perception +6 (1 rank, +3 CS, +2 Wis)</p><p>Survival +6 (1 rank, +3 CS, +2 Wis)</p><p>Swim +2 (1 rank, +3 CS, +5 Str, -7 ACP)</p><p></p><p>CARRYING CAPACITY</p><p>Light: 266#</p><p>Medium: 532#</p><p>Heavy: 800#</p><p></p><p>EQUIPMENT</p><p>Large Traveller's Outfit (0gp, 0#, worn)</p><p>Large Splint Mail (400gp, 90#, worn)</p><p>Large Heavy Steel Shield (40gp, 30#, carried)</p><p>Large Longsword (30gp, 8#, belt)</p><p>Large Dagger (4gp, 2#, belt)</p><p>Large Longbow (150gp, 6#, back)</p><p>Large Quiver w/20 Arrows (2gp, 6#, back)</p><p>Large Backpack (4gp, 4#, back)</p><p>Large Belt Pouch (2gp, 1#, belt)</p><p>Large Waterskin (2gp, 8#, belt)</p><p>Large Bedroll (2sp, 10#, pack)</p><p>Flint & Steel (1gp, 0#, pouch)</p><p>Whetstone (2cp, 1#, pouch)</p><p>Sleeves of Many Garments (220gp, 2#, pack)</p><p>Total (855gp 2sp 2cp, 167#, light)</p><p></p><p>FINANCES: 44gp 7sp 8cp</p><p></p><p>APPEARANCE: For a human of his size Alguhn's proportions are more similar to the average man than one might expect. His hair is cut fairly short, maybe being three to four inches long, and is reasonably kept. He has a strong, square jaw, and otherwise his features are fairly typical of his more numerous Ulfen ancestors.</p><p></p><p>BACKGROUND: The son of an Ulfen merchant and his wife of mixed Ulfen and Shoanti descent, Alguhn Snarr was always one of the biggest lads for his age, but no one had cause to suspect the massive change he underwent when he hit his growth spurt. Within the space of a year he grew over foot and a half, and it did not stop there. In fact, the merchants son has never quite stopped growing since he became a young man. His family suspected that there was giant blood in him, though they were never able to pin down whether it had come from his mother or his father (or perhaps a bit of both). </p><p></p><p>As with all such physical changes, his growth was accompanied by a change in the way people treated him: as something dangerous and perhaps to be feared. Alguhn, though never mean as a boy, had to adapt to his circumstances and learn a good deal more empathy than he had possessed before. Though many would use such great size to domineer over smaller people he instead became for good natured and forgiving. After all, it did not do well to hold grudges when you were too big to hit back.</p><p></p><p>Alguhn has been all up and down the coast of Western Avistan with his parents business, but when he came of age he started to settle down in his mother's native Varisia. Though descended from hardy warrior folk on both sides of his family, the great man was a bit more civilized and cosmopolitan for his travels. So he tended to live in Chelaxian and mixed settlements for several years.</p><p></p><p>Lately however Alguhn has taken more of an interest in giantkind in general and as time goes on he has moved through Shoanti lands closer and closer to where the giants of Varisia range. This is what has brought him at present to the town of Trunau. And judging by how everyone in town seems ready to stab themselves to death in case of being overrun, it seems just the sort of place where someone with some size on his side could do some good.[/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 6633386, member: 1231"] Just going to repost the whole thing with the additions if that is alright. [sblock=Character Sheet][sblock=RACE]Race: Giantblood Type: Humanoid (Giant, Human) 0 rp Size: Large 7 rp Base Speed: Normal 0 rp Ability Score Modifiers: Human Heritage 0 rp Languages: Linguist 1 rp Racial Traits: Ability Score Racial Traits: None Defense Racial Traits: Natural Armor 2 rp Feat and Skill Racial Traits: None Magical Racial Traits: None Movement Racial Traits: None Offense Racial Traits: Reach 2 rp (advanced) Senses Racial Traits: None Weakness Racial Traits: None Other Racial Traits: None Total: 12 rp [/sblock] [sblock=CHARACTER]INFORMATION Name: Alguhn Snarr Player: Kaodi Race: Giantblood Class: Ranger (Infiltrator/Skirmisher) Level: 1 Alignment: Lawful Good Languages: Common, Giant Deity: Abadar Size: Medium Gender: Male Age: 28 Height: 8'1" Weight: 506 Hair Color: Sandy Blonde Eye Color: Dark Grey Skin Color: Medium Tan ABILITIES Str: 20 +5 (10 points, +2 racial, +2 size) Dex: 11 +0 (3 points, -2 size) Con: 14 +2 (5 points) Int: 10 +0 (0 points) Wis: 14 +2 (5 points) Cha: 11 +0 (1 points) COMBAT HP: 13 [d10, +2 Con, +1 FC] AC: 19 [10 base, -1 size, +7 armour, +2 shield, +1 natural] AC Touch: 9 [10 base, -1 size] Flatfooted: 19 [10 base, -1 size, +7 armour, +2 shield, +1 natural] Init: +0 [0 Dex] CMB: +7 [1 BAB, +5 Str, +1 size] CMD: 17 [10 base, +1 BAB, +5 Str, +0 Dex, +1 size] Fortitude: +4 [2 base, +2 Con] Reflex: +2 [2 base, +0 Dex] Will: +2 [0 base, +2 Wis] Speed: 20' WEAPON Large Longsword: Attack: +5 [1 BAB, +5 Str, -1 SZ], Damage: 2d6+5, Crit: 19-20, Type: S Large Dagger: Attack +5 [1 BAB, +5 Str, -1 SZ], Damage: 1d6+5, Crit: 19-20, Type: S or P Large Longbow: Attack +0 [1 BAB, -1 SZ], Damage: 2d6, Crit: 20/x3, Type: P, Range: 100 ft. ARMOR Splint Mail: AC: +7, MDB +0, ACP: -7 Heavy Steel Shield: AC: +2, ACP: -2 RACIAL Type: Humanoid (giant, human) Abilities: +2 Str Base Speed: 30' Favored: Ranger (HP) Natural Armor +1 Reach 10' CLASS: Ranger Armor/Weapons: Light and medium armour, shields (except tower shields) / simple and martial weapons Favoured Enemy (Giant +2), Track +1, Wild Empathy FEATS Heavy Armour Proficiency TRAITS Student of Giantkind - +1 trait bonus to Diplomacy and K (Local) checks for giants, K (Local) is a class skill Rich Parents - Starting wealth is 900 gp SKILLS 6 [6 base, +0 Int] Climb +2 (1 rank, +3 CS, +5 Str, -7 ACP) Heal +6 (1 rank, +3 CS, +2 Wis) K (Local) +4 (1 rank, +3 CS, +0 Int) Perception +6 (1 rank, +3 CS, +2 Wis) Survival +6 (1 rank, +3 CS, +2 Wis) Swim +2 (1 rank, +3 CS, +5 Str, -7 ACP) CARRYING CAPACITY Light: 266# Medium: 532# Heavy: 800# EQUIPMENT Large Traveller's Outfit (0gp, 0#, worn) Large Splint Mail (400gp, 90#, worn) Large Heavy Steel Shield (40gp, 30#, carried) Large Longsword (30gp, 8#, belt) Large Dagger (4gp, 2#, belt) Large Longbow (150gp, 6#, back) Large Quiver w/20 Arrows (2gp, 6#, back) Large Backpack (4gp, 4#, back) Large Belt Pouch (2gp, 1#, belt) Large Waterskin (2gp, 8#, belt) Large Bedroll (2sp, 10#, pack) Flint & Steel (1gp, 0#, pouch) Whetstone (2cp, 1#, pouch) Sleeves of Many Garments (220gp, 2#, pack) Total (855gp 2sp 2cp, 167#, light) FINANCES: 44gp 7sp 8cp APPEARANCE: For a human of his size Alguhn's proportions are more similar to the average man than one might expect. His hair is cut fairly short, maybe being three to four inches long, and is reasonably kept. He has a strong, square jaw, and otherwise his features are fairly typical of his more numerous Ulfen ancestors. BACKGROUND: The son of an Ulfen merchant and his wife of mixed Ulfen and Shoanti descent, Alguhn Snarr was always one of the biggest lads for his age, but no one had cause to suspect the massive change he underwent when he hit his growth spurt. Within the space of a year he grew over foot and a half, and it did not stop there. In fact, the merchants son has never quite stopped growing since he became a young man. His family suspected that there was giant blood in him, though they were never able to pin down whether it had come from his mother or his father (or perhaps a bit of both). As with all such physical changes, his growth was accompanied by a change in the way people treated him: as something dangerous and perhaps to be feared. Alguhn, though never mean as a boy, had to adapt to his circumstances and learn a good deal more empathy than he had possessed before. Though many would use such great size to domineer over smaller people he instead became for good natured and forgiving. After all, it did not do well to hold grudges when you were too big to hit back. Alguhn has been all up and down the coast of Western Avistan with his parents business, but when he came of age he started to settle down in his mother's native Varisia. Though descended from hardy warrior folk on both sides of his family, the great man was a bit more civilized and cosmopolitan for his travels. So he tended to live in Chelaxian and mixed settlements for several years. Lately however Alguhn has taken more of an interest in giantkind in general and as time goes on he has moved through Shoanti lands closer and closer to where the giants of Varisia range. This is what has brought him at present to the town of Trunau. And judging by how everyone in town seems ready to stab themselves to death in case of being overrun, it seems just the sort of place where someone with some size on his side could do some good.[/sblock][/sblock] [/QUOTE]
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